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Show new changes starting from 23:24, 24 April 2024
   
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24 April 2024

     21:25  Human diffhist -20 Zippy talk contribs Moved portrait.
     19:01  Farm size calculations‎‎ 5 changes history -50 [Norb‎ (2×); Quietust‎ (3×)]
     
19:01 (cur | prev) -40 Norb talk contribs Sorry for edit spam, I couldn't create a talk page. I think the current text is misleading, because the 5 plants per harvest refers to the averages in the table above. Yes, it is possible to get a 5 stack with a mid-level farmer sometimes, but to reach the average of 300 plump helmets per year, an average of 5 per stack is needed.
     
13:41 (cur | prev) +3 Quietust talk contribs Fix numbers - Legendary+5 averages at 3.1666666, and straight Legendary would average at 3.13333 (not 3.12)
     
13:37 (cur | prev) -21 Quietust talk contribs Checked 50.12 disassembly, and it's still using the same yield formula of rand(5) / rand(10) / rand(15) / rand(20) / rand(25) && !rand(3) along with 25%/50%/75%/100% fert
     
13:36 (cur | prev) +47 Quietust talk contribs →‎The math: a Legendary planter can still get 5, but it's unlikely because each skill roll only has a 50% chance to increase the yield
     
09:50 (cur | prev) -39 Norb talk contribs According to the numbers in the farming page and here, to get 5 plants per harvest even a legendary planter needs fertilization.

18 April 2024

     17:53  Seed diffhist +1 99.122.187.29 talk →‎Seed List
 m   02:49  Door‎‎ 2 changes history +157 [DPhKraken‎ (2×)]
 m   
02:49 (cur | prev) +9 DPhKraken talk contribs →‎Trivia
 m   
02:49 (cur | prev) +148 DPhKraken talk contribs →‎Trivia: There are sounds for soap doors in 51.01, apparently.