v50 Steam/Premium information for editors
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- 02:38, 17 July 2026 diff hist +35 Creature token clarify again
- 02:37, 17 July 2026 diff hist +66 Creature token forgot the main reason i was making the edit...
- 02:34, 17 July 2026 diff hist +231 Creature token Corrected some stuff.
- 02:15, 17 July 2026 diff hist -264 Armok previous instructions would not work. you must use outsider_controllable if you want a creature to be playable without otherwise appearing in the world. current
- 00:32, 11 July 2026 diff hist +57 Genetics Directly clarify that attributes are not heritable current
- 00:30, 11 July 2026 diff hist -259 Genetics This part was irrelevant, attributes are not inherited by any creature.
- 18:14, 11 April 2026 diff hist -435 Entity token Better information as to what's happening in that case
- 18:13, 8 January 2026 diff hist -145 Toad man They could be encountered before, you know. They could still join civs despite not appearing as wild animals. So that didn't need to be written like they couldn't be encountered.
- 18:02, 8 January 2026 diff hist -177 Giant dragonfly
- 18:00, 8 January 2026 diff hist -167 Dragonfly man current
- 17:53, 8 January 2026 diff hist +108 Creature token Not a bug, there's just no reasonable path for large roamers to enter the map via or end up in ponds. Tag: Undo