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This article is about an older version of DF.

The favoured drink of Armok, blood (or ichor, for those less-than-favored creatures) is found in most of the creatures in Dwarf Fortress, with the notable exception of skeletal creatures. Blood is not a fluid like water or magma - it is something that is only seen as a stain on the landscape after an injury. If badly wounded, a creature may bleed, and creatures have a limited amount of blood. After enough bleeding, the creature will die.

It comes in several colors, red for most animals and creatures, and aqua/teal for trolls. Frequent traffic in an area with bloody floors will cause it to spread out; dwarves with the cleaning labor enabled will clean it up if they aren't busy, and all blood is automatically cleaned up at the beginning of each season. Unlike in later versions, blood does not accumulate on units and items.