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Difference between revisions of "v0.34:Things to Do"

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(created with content from 40d:Things to Do)
 
(Punctuation fix: second heading, "Most people prefer," the third-to-last item lacked for an apostrophe (ownership): "Create the worlds largest Brewery" Without the punctuation it's just plural.)
 
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'''Most people prefer to do some/most of these steps:'''
 
'''Most people prefer to do some/most of these steps:'''
*Expand the fortress to have specific areas for specific purposes ([[Bedroom]]s, [[workshop]]s, [[farm]]s etc)
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*Expand the fortress to have specific areas for specific purposes ([[Bedroom]]s, [[workshop]]s, [[farm]]s etc.)
 
*Create various items for exporting ([[Trade]])
 
*Create various items for exporting ([[Trade]])
 
*Create a working [[military]]
 
*Create a working [[military]]
*Dig out the riches of the earth (Mainly [[platinum]], [[gold]], [[gem]]s, [[adamantine]] etc)
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*Dig out the riches of the earth (Mainly [[platinum]], [[gold]], [[gem]]s, [[adamantine]] etc.)
 
*Create luxury for your dwarves and a generally grand and nicely smoothed fortress
 
*Create luxury for your dwarves and a generally grand and nicely smoothed fortress
 
*Make your fort self-sustaining and self-supplied
 
*Make your fort self-sustaining and self-supplied
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*Experiment with and/or discover [[stupid dwarf trick]]s
 
*Experiment with and/or discover [[stupid dwarf trick]]s
 
*Kill Elves
 
*Kill Elves
*Create the worlds largest Brewery
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*Create the world's largest Brewery
 
*Do it all over again with one skill-less dwarf in a [[terrifying]] biome
 
*Do it all over again with one skill-less dwarf in a [[terrifying]] biome
 
*Profit!
 
*Profit!
  
  
Ultimately, it's really up to your own imagination what you wish to do. After all, this game is an [http://en.wikipedia.org/wiki/Nonlinear_gameplay#Sandbox_mode open-ended game]. The possibilities are endless.
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Ultimately, it's really up to your own imagination what you wish to do. After all, this game is an [[wikipedia:Nonlinear gameplay#Sandbox mode|open-ended game]]. The possibilities are endless.
  
 
If you feel the need to play a more goal-based game, check out the list of [[challenges|game goals]] for suggestions.
 
If you feel the need to play a more goal-based game, check out the list of [[challenges|game goals]] for suggestions.

Latest revision as of 04:07, 27 April 2014

This article is about an older version of DF.

The basic point of Fortress mode is:

  • Build/dig a place for your dwarves to work and live
  • Ensure survivability by providing food and water/drink for every dwarf
  • Provide basic comfort by building beds/quarters, a dining room
  • Defend your fortress (traps/military)
  • From the way Toady implements some features, have a lot of (twisted) fun
  • Accumulate wealth
  • Build and sustain a bustling full 200 dwarf fortress (this is already a bit "optional")


Most people prefer to do some/most of these steps:

  • Expand the fortress to have specific areas for specific purposes (Bedrooms, workshops, farms etc.)
  • Create various items for exporting (Trade)
  • Create a working military
  • Dig out the riches of the earth (Mainly platinum, gold, gems, adamantine etc.)
  • Create luxury for your dwarves and a generally grand and nicely smoothed fortress
  • Make your fort self-sustaining and self-supplied
  • Experiment with and experience the full depth of all game features
  • Complete megalomaniac construction projects
  • Experiment with and/or discover stupid dwarf tricks
  • Kill Elves
  • Create the world's largest Brewery
  • Do it all over again with one skill-less dwarf in a terrifying biome
  • Profit!


Ultimately, it's really up to your own imagination what you wish to do. After all, this game is an open-ended game. The possibilities are endless.

If you feel the need to play a more goal-based game, check out the list of game goals for suggestions.