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Difference between revisions of "v0.34:Fat"

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{{quality|Fine|17:46, 6 January 2011 (UTC)}}{{av}}
 
{{quality|Fine|17:46, 6 January 2011 (UTC)}}{{av}}
  
Fat is obtained by [[Butcher's shop|butchering]] an animal.  Most animals have a layer of fat between skin and muscle.
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'''Fat''' is an animal product obtained by [[Butcher's shop|butchering]] an animal.  Most animals have a layer of fat between skin and muscle. It can be rendered into [[tallow]] in a [[kitchen]]. [[Tallow]] is used in the production of [[soap]] or can be [[cook]]ed into meals. In its liquid form, it is named grease.
  
It can be rendered into [[tallow]] in a [[kitchen]]. [[Tallow]] is used in the production of [[soap]] or can be [[cook]]ed into meals.
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A process fat job processes a single item from the stack, not the entire stack.
  
Previously a whole stack of fat was processed per job.  Now each process fat job processes a single item from the stack, not the entire stack.
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Fat may go rancid if left unprocessed for too long.
  
Fat may go rancid if left unprocessed for too long.
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Because of its relatively low melting point, the fat is usually the first thing to go if a creature burns.
  
When a character is burning, the fat is usually the first thing to go.
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== Adventure Mode Use ==
  
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In Adventure Mode, fat is a portable solid, though it is hardly usable when in a solid state.
  
== Adventure Mode Use ==
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When fat is placed in a warmer temperature, (usually when placed in the fire that surrounds a burning tree/plant) it eventually becomes grease, which is then drinkable for a short while after before it cools back down into fat. You sometimes may notice a pool of grease being left behind from someone who was burning.
  
On Adventure Mode, fat is in thought, portable liquid, though it is hardly usable when in a solid state.
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However, given the usual weight of fat, you might be better off using other liquids.
  
When fat is placed in a burning heat, (usually when placed in the fire that surrounds a burning tree/plant) it eventually becomes grease, which is then drinkable for a short while after before it cools back down into fat. (You sometimes may notice a pool of grease being left behind from someone who was burning.)
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== Variation ==
  
Though given the usual weight of fat, you might be better off using other liquids.
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[[Creatures]] may have varying levels of fat, even when of the same species or [[caste]]. In a dwarf's description, for example, it may state his relative amount of fat compared to the racial average. Fatter creatures give more fat when butchered than creatures that are less fat. The amount of fat on a creature is related to its size.

Revision as of 21:40, 30 April 2012

This article is about an older version of DF.

Fat is an animal product obtained by butchering an animal. Most animals have a layer of fat between skin and muscle. It can be rendered into tallow in a kitchen. Tallow is used in the production of soap or can be cooked into meals. In its liquid form, it is named grease.

A process fat job processes a single item from the stack, not the entire stack.

Fat may go rancid if left unprocessed for too long.

Because of its relatively low melting point, the fat is usually the first thing to go if a creature burns.

Adventure Mode Use

In Adventure Mode, fat is a portable solid, though it is hardly usable when in a solid state.

When fat is placed in a warmer temperature, (usually when placed in the fire that surrounds a burning tree/plant) it eventually becomes grease, which is then drinkable for a short while after before it cools back down into fat. You sometimes may notice a pool of grease being left behind from someone who was burning.

However, given the usual weight of fat, you might be better off using other liquids.

Variation

Creatures may have varying levels of fat, even when of the same species or caste. In a dwarf's description, for example, it may state his relative amount of fat compared to the racial average. Fatter creatures give more fat when butchered than creatures that are less fat. The amount of fat on a creature is related to its size.