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Editing v0.34:Clothing

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{{Quality|Exceptional|21:18, 16 May 2013 (UTC)}}
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{{quality|Fine|15:54, 8 October 2010 (UTC)}}{{av}}
{{av}}
 
 
:''For making clothes, see [[Textile industry]]''
 
:''For making clothes, see [[Textile industry]]''
 
:''For clothing coverage, see [[Armor#Types of Protection]]''
 
:''For clothing coverage, see [[Armor#Types of Protection]]''
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:''(*) With one exception: Items made from leather from [[large rat]]s will appear as "large rat leather ______".  Human-sized gloves made from large rat leather would be "large large rat leather gloves."  (There are no "rats" that provide leather, so while confusing, this is definitive.)''
 
:''(*) With one exception: Items made from leather from [[large rat]]s will appear as "large rat leather ______".  Human-sized gloves made from large rat leather would be "large large rat leather gloves."  (There are no "rats" that provide leather, so while confusing, this is definitive.)''
 
== Uniforms and clothing thoughts ==
 
Currently armor is just as effective at keeping your dwarves happy as normal clothing, and have the advantages of not being subject to wear, in addition to affording better protection. If you tell your militia-dwarves to replace normal clothes with their uniform, make sure you have armor to spare when conscripting <s>cannon fodder</s> legendary [[cheese maker|cheese makers]], as they'll happily strip naked even if you don't have a uniform waiting for them. You can also include a layer of cloth "armor", leggings, and especially socks in the mix to prevent nudity unhappiness in case of a shortage of real armor.
 
 
If you find it easier to produce plenty of armor instead of clothing, you can also group all your civilian dwarves into squads and assign them a uniform covering the basics. This not only ensures you don't have to offer them replacement clothes, but also ensures your entire population is at least slightly better protected. Having everybody grouped up into squads also might come in handy <s>if</s> when something nasty shows up in the midst of your civilians while your soldiers are busy elsewhere.
 
 
==Bugs==
 
 
*Dwarves drop worn clothing wherever they happen to be when they decide to pick up replacements. These discarded clothes can interfere with stockpiles, workshops, build orders, etc.{{bug|6048}}, and are owned items so they can't be easily moved.{{bug|4403}} Dwarves will return later to collect the clothing, which can be particularly dangerous around [[trap design|traps]], battlefields and [[minecart]] tracks.
 
*Dwarves amass a large collection of discarded clothing in their rooms, filling all [[cabinet]]s and covering every available tile. [[Utility:DFHack|DFHack]] provides a "cleanowned" command to help clean up the clutter.
 
  
 
== The great sock obsession ==
 
== The great sock obsession ==
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So great is the dwarves' fear of a sock shortage that they will sacrifice their own well-being and even their very lives to make sure that not a single sock will go overlooked.  It is unknown how dwarves everywhere could possibly know how one dwarven civilization in a remote and utterly unimportant continent on a forgotten minor world destroyed itself.  Most believe that this is once more the touch of Armok on their sodden, constantly intoxicated brains.
 
So great is the dwarves' fear of a sock shortage that they will sacrifice their own well-being and even their very lives to make sure that not a single sock will go overlooked.  It is unknown how dwarves everywhere could possibly know how one dwarven civilization in a remote and utterly unimportant continent on a forgotten minor world destroyed itself.  Most believe that this is once more the touch of Armok on their sodden, constantly intoxicated brains.
  
[[Image:deadly sock.png|thumb|right|Minotaurs like socks too.]]The bond between a dwarf and his socks is both wondrous and terrible.  The most hardened warrior finds his socks so warm and comforting that he is frequently seen wearing but a single boot -- why should he need steel to protect his other foot?  He already has a sock on it!  Upon losing his unarmored foot to a goblin's blade, he will console himself in the knowledge that at least his foot still has its sock on.
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The bond between a dwarf and his socks is both wondrous and terrible.  The most hardened warrior finds his socks so warm and comforting that he is frequently seen wearing but a single boot -- why should he need steel to protect his other foot?  He already has a sock on it!  Upon losing his unarmored foot to a goblin's blade, he will console himself in the knowledge that at least his foot still has its sock on.
  
 
{{Category|Items}}
 
{{Category|Items}}
{{Category|Adventurer mode}}
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[[Category:DF2012:Adventurer mode]]

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