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Editing v0.31 Talk:Finished goods

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:Just designate a few squares deep in your fortress as a Finished Goods stockpile and set it to only accept artifact-quality items. Then you can either use 't' to 't'ake the artifact out of whatever pile it's currently in, or set your other stockpiles to not accept artifacts. Note that movement of items in bins can be a bit squirrelly, so if the artifact is already in one (with other non-artifact items), you may have to fiddle around a bit to get the dorfs to pull the artifact out. Setting the artifact pile to not accept bins sometimes helps. [[Special:Contributions/202.156.10.234|202.156.10.234]] 10:01, 1 November 2010 (UTC)
 
:Just designate a few squares deep in your fortress as a Finished Goods stockpile and set it to only accept artifact-quality items. Then you can either use 't' to 't'ake the artifact out of whatever pile it's currently in, or set your other stockpiles to not accept artifacts. Note that movement of items in bins can be a bit squirrelly, so if the artifact is already in one (with other non-artifact items), you may have to fiddle around a bit to get the dorfs to pull the artifact out. Setting the artifact pile to not accept bins sometimes helps. [[Special:Contributions/202.156.10.234|202.156.10.234]] 10:01, 1 November 2010 (UTC)
::If you have a bin containing artifacts, just order it to be taken to the depot - all of the artifacts will be dumped out and left on the floor, at which point they should be restockpiled (unless they were already on the stockpile square, in which case you can p-x to remove that one square to spread them out properly, then delete and remake the entire stockpile to fill in the gap). --[[User:Quietust|Quietust]] 12:45, 1 November 2010 (UTC)
 
  
 
== Crowns and Scepters ==
 
== Crowns and Scepters ==

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