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Difference between revisions of "v0.31:Still"

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(Fleshed the page out a bit, added information about making mead.)
Line 7: Line 7:
 
*{{L|Wood}}
 
*{{L|Wood}}
 
|construction_job =  
 
|construction_job =  
*{{L|Brewer}} or {{L|Plant gathering}}
+
*{{L|Brewing}} or {{L|Plant gathering}}
 
|use =  
 
|use =  
 
*{{L|Barrel}}
 
*{{L|Barrel}}
 
*{{L|Alcohol#Brewable plants|Brewable Plant}}
 
*{{L|Alcohol#Brewable plants|Brewable Plant}}
 +
*{{L|Honey}}
 +
*{{L|kobold bulb|Kobold Bulbs}}
 +
*{{L|vial|Vial}}
 
|production =  
 
|production =  
 
*{{L|Alcohol}}
 
*{{L|Alcohol}}
 +
*{{L|Gnomeblight}}
 
}}{{av}}
 
}}{{av}}
  
The '''still''' is the source of all home-made {{l|alcohol}}, and can also take extracts from certain plants. A dwarf must have the {{l|brewer}} {{l|labor}} activated in order to use a still.
+
The '''still''' is the source of all home-made {{l|alcohol}} for a fort and is an essential workshop for any fortress. A still also allows dwarves to extract {{L|Gnomeblight}} from {{L|kobold bulb|Kobold Bulbs}} into a {{L|glass}} {{L|vial}}. A dwarf must have the {{l|brewer}} {{l|labor}} activated in order to use a still.
  
You must have spare barrels before attempting to brew alcohol.  
+
The three tasks available at a still are:
 +
* {{K|b}} Brew Drink
 +
* {{K|e}} Extract from Plants
 +
* {{K|m}} Make mead
 +
 
 +
Brewing {{L|alcohol}} requires an available empty {{L|barrel}} and something to brew, either a {{L|Alcohol#Brewable plants|brewable plant}} or {{L|honey}}. You may set specific plants to be used or not used through the Status menu under Kitchen. ({{K|z}}-{{K|k}}) Note that you are unable to set {{L|honey|Honey Bee honey}} to be brewed or not brewed because making mead is a different task than brewing.
 +
 
 +
Every unit of plant or honey brewed at a still produces 5 units of alcohol. A single {{L|stack}} of plants will be brewed for each task, and the resulting booze will be placed into a single barrel - a stack of ''Plump helmet [5]'' will produce ''Dwarven wine [25]'' and will only occupy a single barrel. Skilled {{L|grower}}s, who tend to plant {{L|seed}}s  more skillfully and produce larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size.
  
{{L|Gnomeblight}} is one of the extracts taken at a still.
 
  
 
{{Workshops}}
 
{{Workshops}}

Revision as of 19:08, 31 March 2011

Still

b-w-l

÷
o ~
~ o
X X X
X X X
X X X
Job Requirement

Brewer

Construction
Materials Jobs
Materials Used
Goods Created
This article is about an older version of DF.

The still is the source of all home-made Template:L for a fort and is an essential workshop for any fortress. A still also allows dwarves to extract Template:L from Template:L into a Template:L Template:L. A dwarf must have the Template:L Template:L activated in order to use a still.

The three tasks available at a still are:

  • b Brew Drink
  • e Extract from Plants
  • m Make mead

Brewing Template:L requires an available empty Template:L and something to brew, either a Template:L or Template:L. You may set specific plants to be used or not used through the Status menu under Kitchen. (z-k) Note that you are unable to set Template:L to be brewed or not brewed because making mead is a different task than brewing.

Every unit of plant or honey brewed at a still produces 5 units of alcohol. A single Template:L of plants will be brewed for each task, and the resulting booze will be placed into a single barrel - a stack of Plump helmet [5] will produce Dwarven wine [25] and will only occupy a single barrel. Skilled Template:Ls, who tend to plant Template:Ls more skillfully and produce larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size.


Workshops
Furnaces
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