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Editing v0.31:Sheriff

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The '''Sheriff''' is the noble responsible for crude law enforcement until your fortress grows large enough to require a [[Captain of the guard]]. The sheriff will subdue and imprison lawbreaking dwarves.  Without a [[jail]], the sheriff will have no choice but to issue summary [[justice]] in the form of a beating{{verify}}. The sheriff will still perform justice jobs if [[draft]]ed to the military{{verify}}. ''Having a weak sheriff is sometimes a good thing. A sheriff with good strength, training or a [[weapon]] could heavily injure or kill a criminal, which is very bad if said criminal is a legendary dwarf who did nothing wrong but fail to make the 50 adamantine war hammers a noble demanded.''{{verify}}.
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The '''Sheriff''' is the noble responsible for crude law enforcement until your fortress grows large enough to require a {{L|Captain of the guard}}. The sheriff will subdue and imprison lawbreaking dwarves.  Without a {{L|jail}}, the sheriff will have no choice but to issue summary {{L|justice}} in the form of a beating{{verify}}. The sheriff will still perform justice jobs if {{L|draft}}ed to the military{{verify}}. ''Having a weak sheriff is sometimes a good thing. A sheriff with good strength, training or a {{L|weapon}} could heavily injure or kill a criminal, which is very bad if said criminal is a legendary dwarf who did nothing wrong but fail to make the 50 adamantine war hammers a noble demanded.''{{verify}}.
  
When your fortress reaches 50 dwarves, the sheriff will be promoted to [[Captain of the guard]].
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When your fortress reaches 50 dwarves, the sheriff will be promoted to {{L|Captain of the guard}}.
  
 
The sheriff can be designated through the [[Nobles screen|{{k|n}}obles screen]].
 
The sheriff can be designated through the [[Nobles screen|{{k|n}}obles screen]].

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