v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Megabeast"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
 
(15 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{av}}{{Quality|Tattered}}
+
{{quality|Exceptional|15:15, 18 April 2011 (UTC)}}{{av}}
  
 
Mighty creatures that attack your fortress. When one enters your area, the game will announce its presence and its name.
 
Mighty creatures that attack your fortress. When one enters your area, the game will announce its presence and its name.
  
The type of megabeast appears to be random, but the timing may not be. A certain wealth or a population of around 100 may trigger one.Verify Force-quitting and loading a fortress from a few days before a megabeast attack may result in a different one arriving on the same day, depending on what has survived world generation.
+
The type of megabeast appears to be random, but the timing may not be. A minimum wealth created of 100,000 or a population of 80 may trigger one. Force-quitting and loading a fortress from a few days before a megabeast attack may result in a different one arriving on the same day, depending on what has survived world generation.
  
Included in this [[:Category:Megabeasts|category]] are the {{L|Bronze colossus}}, {{L|Dragon}}, {{L|Hydra}}, and {{L|Titan}}.
+
Included in this [[:Category:Megabeasts|category]] are the [[Bronze colossus]], [[Dragon]], [[Hydra]], [[Roc]], and various [[Titan]]s.
  
Occasionally, worlds may be generated in which no megabeasts survive, making the game considerably less fun. A common method of avoiding this problem is to make megabeasts significantly stronger during world generation so that more of them survive; however, this may result in them being just as strong when encountered, even if the modifications are later undone.
+
Titans (and forgotten beasts) are randomly generated.  In addition, in legends there may appear randomly generated demons, who may look similar to Megabeasts.
  
 
+
{{Military}}
{{Military v0.31}}
 
 
{{Category|Megabeasts}}
 
{{Category|Megabeasts}}

Latest revision as of 22:56, 18 February 2012

This article is about an older version of DF.

Mighty creatures that attack your fortress. When one enters your area, the game will announce its presence and its name.

The type of megabeast appears to be random, but the timing may not be. A minimum wealth created of 100,000 or a population of 80 may trigger one. Force-quitting and loading a fortress from a few days before a megabeast attack may result in a different one arriving on the same day, depending on what has survived world generation.

Included in this category are the Bronze colossus, Dragon, Hydra, Roc, and various Titans.

Titans (and forgotten beasts) are randomly generated. In addition, in legends there may appear randomly generated demons, who may look similar to Megabeasts.

Military and defense
F.A.Q.
Guides
Managing soldiers
Design tips
Invaders