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Difference between revisions of "v0.31:Material token"
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(missed a bit - material 0 seems to be for everything that's in the raws) |
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Line 11: | Line 11: | ||
! Token | ! Token | ||
! Information | ! Information | ||
+ | |- | ||
+ | | 0 || INORGANIC || Placeholder for rock, used in arena mode. | ||
|- | |- | ||
| 1 || AMBER || | | 1 || AMBER || |
Revision as of 18:38, 8 September 2010
This article is about an older version of DF. |
- You may be looking for Template:L.
These tokens are used for the various hardcoded materials.
Template:Ls can also accept the materials STONE, METAL, INORGANIC, or GET_MATERIAL_FROM_REAGENT.
# | Token | Information |
---|---|---|
0 | INORGANIC | Placeholder for rock, used in arena mode. |
1 | AMBER | |
2 | CORAL | |
3 | GLASS_GREEN | |
4 | GLASS_CLEAR | |
5 | GLASS_CRYSTAL | |
6 | WATER | |
7 | COAL | Subtype is either COKE or CHARCOAL |
8 | POTASH | |
9 | ASH | |
10 | PEARLASH | |
11 | LYE | |
12 | MUD | |
13 | VOMIT | |
14 | SALT | |
15 | FILTH_B | |
16 | FILTH_Y | |
17 | UNKNOWN_SUBSTANCE | |
18 | GRIME |