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Difference between revisions of "v0.31:Iron"

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(er, material value is only 10. BARS may be worth 50, but that's not what we're talking about)
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{{av}}
 
{{av}}
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{{human}}
 
{{Metal|name=Iron|color=#888|bgcolor=#CCC
 
{{Metal|name=Iron|color=#888|bgcolor=#CCC
 
|ore=
 
|ore=
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* {{L|Material value}} 10}}
 
* {{L|Material value}} 10}}
  
Iron is an important resource for a fortress, as an often-plentiful material that can be used to make just about anything necessary, from weapons to [[furniture]] to [[trade goods]].  Iron is also a necessary ingredient in the production of [[steel]], the best non-spoiler metal in the game for [[weapon]]s and [[armor]].
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Iron is an important resource for a fortress, as an often-plentiful material that can be used to make just about anything necessary, from weapons to {{L|furniture}} to {{L|trade good|trade goods}}.  Iron is also a necessary ingredient in the production of {{L|steel}}, the best non-spoiler metal in the game for {{L|weapon}}s and {{L|armor}}.
  
The three ores of iron can only be found in [[sedimentary]] layers, with the exception of [[hematite]], which can occasionally be found in [[igneous extrusive]] layers.
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The three ores of iron can only be found in {{L|sedimentary}} layers, with the exception of {{L|hematite}}, which can occasionally be found in {{L|igneous extrusive}} layers.
  
 
{{Game_Data|
 
{{Game_Data|
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[BENDING_ELASTICITY:62]
 
[BENDING_ELASTICITY:62]
 
[MAX_EDGE:10000]}}
 
[MAX_EDGE:10000]}}
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{{Category|Metals}}

Revision as of 06:02, 22 April 2010

This article is about an older version of DF.

Template:Human

Iron
÷ Ω Ω Ω Ω Ω ÷
Ω = = Ω
Ω = Ω
Ω Ω
÷ Ω Ω Ω Ω Ω ÷
Uses
Ore
Properties

Wikipedia article

Iron is an important resource for a fortress, as an often-plentiful material that can be used to make just about anything necessary, from weapons to Template:L to Template:L. Iron is also a necessary ingredient in the production of Template:L, the best non-spoiler metal in the game for Template:Ls and Template:L.

The three ores of iron can only be found in Template:L layers, with the exception of Template:L, which can occasionally be found in Template:L layers.

Template:Game Data