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v0.31:Butcher

From Dwarf Fortress Wiki
Revision as of 04:29, 25 April 2011 by Knaveofstaves (talk | contribs) (attrs)
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Skill: Butcher
Association  
Profession Template:L
Job Title Butcher
Labor Template:L
Tasks
Workshop

Template:L

Attributes
  • Strength
  • Agility
  • Endurance
  • Kinesthetic Sense
This article is about an older version of DF.

Butchers do the dirty job of killing tame animals, processing animal Template:Ls, skeletons and body parts for Template:L, Template:L, Template:L, Template:Ls, Template:L(s) and many other objects at the Template:L.

To butcher a tame animal either

  • go into view mode, place the cursor on the animal, go to the preferences page and press s to flag (or un-flag) the animal for slaughtering

or

  • go to the z-Status screen, then the Animals page, select the animal and press b to flag for slaughter.

A butcher will then drag the animal to the nearest butcher shop and perform the bloody deed. Note that animals adopted as Template:L can not be butchered.

The type and number of objects produced from butchering a creature varies greatly, since not all creatures have the same parts. See each animal's page for a breakdown of what happens when you break that animal down.

Effect of skill

A butcher's skill affects the speed of butchery, which can be important for processing a large number of corpses before they begin to Template:L. Note that butcher shops can become Template:L quickly, because most animals create a large number of different items of different categories when butchered. So make sure that you have nearby stockpiles for refuse, raw hides, meat, prepared organs and fat. To minimize the amount of Template:L created in case the rotting parts are not removed fast enough, a butcher's shop should always be blocked by a Template:L.

See also

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other

Other/Peasant
Unused