v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing User:TheCrazyHamsteR
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | |||
− | |||
− | |||
− | |||
== About me == | == About me == | ||
− | Hi | + | Hi! I'm Filip Gołębiowski, an 18 years old male Homo Sapiens from Poland. I often (but not this time) use the nick Qwert225. |
== Why Dwarf Fortress? == | == Why Dwarf Fortress? == | ||
− | I've chosen to play Dwarf Fortress because it's an easily moddable | + | I've chosen to play Dwarf Fortress because it's an easily moddable sandbox game with realistic combat mechanics. |
== My mod == | == My mod == | ||
I started modding because I wanted something new in the game. One day I came across an idea to add new, pestilent kind of rodent living in large groups in the caverns and assaulting the fortresses for food. This idea has born my first creature modded into the game: the Dreadrat. Now the Dreadrats aren't as deadly as in the old good v0.40.24, when they were created, but they still can be [[fun]] to an unexperienced wanderer. | I started modding because I wanted something new in the game. One day I came across an idea to add new, pestilent kind of rodent living in large groups in the caverns and assaulting the fortresses for food. This idea has born my first creature modded into the game: the Dreadrat. Now the Dreadrats aren't as deadly as in the old good v0.40.24, when they were created, but they still can be [[fun]] to an unexperienced wanderer. | ||
− | + | Meanwhile, I added next creatures into the game, having [[fun]] with them and creating my own, unique world. It has been over a year since I started modding and now my mod counts 372 creatures and many various other features. My mod, called "The Ferocious Brood of En'yven" mod, is almost finished. | |
+ | |||
+ | My goal is to create an alternative world for those who have already discovered everything in the world of generic Dwarf Fortress and want to explore a new, undiscovered world and experience new kinds of [[fun]]. |