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Difference between revisions of "User:Resident Mario"

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{| class="wikitable" style="text-align:center; margin-left:5px;" align=right
+
[[Size]] [[Age]] [[Genetics]] [[Value]] [[Material]] [[Density]] [[Weight]] [[Gravity]] [[Temperature]] [[Color]] [[Flow]]
! Number
 
! Happiness
 
|-
 
| style="background:#00FF00;<!-- color:white-->" | ≥150 || ecstatic
 
|-
 
| style="background:#33cc00" | 125 to 149 || happy
 
|-
 
| style="background:#669900" | 75 to 124 || quite content
 
|-
 
| style="background:#996600" | 51 to 74 || fine
 
|-
 
| style="background:#cc3300" | 26 to 50 || unhappy
 
|-
 
| style="background:#cc0000" | 1 to 25 || very unhappy
 
|-
 
| style="background:#cc0033;<!-- color:white-->" | ≤0 || miserable
 
|}
 
 
 
'''Thoughts''' are the reported observations and sentiments of [[dwarves]] in [[Dwarf fortress mode|Fortress mode]], visible on the [[thoughts and preferences]] subscreen of their [[profile]]. Over the course of play, a dwarf will experience things that make them more or less happy, with each experience recorded and displayed as a thought. The rate at which a dwarf gains these thoughts is controlled by varying aspects of their [[personality]].
 
 
 
Dwarven psychology is relatively simple. There are good thoughts and bad thoughts; lots of good thoughts will make your dwarves ecstatic, too many bad thoughts and your dwarves will throw [[tantrum]]s. Too many tantrums and the Bad Thoughts will [[fun|spread]], leading to a potentially game-breaking [[tantrum spiral]] (for exact mechanics of tantrums, see [[tantrum]]). The thoughts themselves are graded by their strength and recentness, modified by any relevant personality traits (the exact formula is known only to [[Toady One]]), and then added together.
 
 
 
The resultant total happiness score indicates the dwarf's emotional state, displayed on the thoughts and preferences screen in somewhat subjective terms. A dwarf's level of happiness will affect the type of [[strange mood]] he can undergo, and the changse in [[Status icon|status]] that triggers bad thoughts about thirst, hunger, and fatigue extoll physical costs on the dwarf and, except (directly) in the case of fatigue, can be lethal. To avoid bad thoughts and any resultant tantrums, make [[keeping your dwarves happy]] a priority.
 
 
 
To view a dwarf's recent thoughts and current happiness level, press {{k|k}}, move the cursor to the dwarf, and press {{k|enter}} twice, or {{k|v}}, move to the dwarf, then {{k|z}} and {{k|enter}}. This brings you to the thoughts and preferences screen for that dwarf, which, among other things, describes the dwarf's overall happiness as well as their constituent thoughts. Below is a list of common thoughts that your dwarves may experience; for a full list of the game's programmed thoughts (many of which do not yet appear in-game, or only appear in corner cases), please see the [[List of Dwarven Thoughts]].
 
{{clear}}
 
 
 
== Accommodations ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#CCFFB2;" |
 
|Slept in a (good/very good/great/fantastic/bedroom like a personal palace recently).
 
| +2/+3/+5/+10/+20
 
|Slept in '''a''' (not necessarily assigned) [[bedroom]] of a certain [[Room|quality]] recently; see [[Room#Quality]].
 
|- style="background:#FFCCCC;" |
 
|Slept in a (poor/very poor/awful/horrible/horribly substandard) bedroom recently.
 
| -2/-3/-5/-10/-20
 
|A member of the dwarven [[noble|nobility]] who has slept in a less-than-satisfactory bedroom; see [[Noble#Needs]].
 
|- style="background:#CCFFB2;" |
 
|Dined in a (good/very good/great/fantastic/legendary) dining room lately
 
| +2/+3/+5/+10/+20
 
|Dined in '''a''' (usually not assigned) [[dining room]] of a certain [[Room|quality]] recently; see [[Room#Quality]].
 
|- style="background:#FFCCCC;" |
 
| Dined in a (poor/very poor/awful/horrible/horribly substandard) dining room recently.
 
| -2/-3/-5/-10/-20
 
|A member of the dwarven [[noble|nobility]] who has dined in a less-than-satisfactory bedroom; see [[Noble#Needs]].
 
|- style="background:#CCFFB2;" |
 
| Conducted a meeting in a (good/very good/great/fantastic/setting worthy of legends) recently.
 
| +3/+5/+10/+20/+30
 
|The ranking member of the dwarven [[noble|nobility]] has conducted a [[meeting]] in a more-than-satisfactory office; see [[Noble#Needs]].
 
|- style="background:#FFCCCC;" |
 
| Conducted a meeting in a (poor/very poor/awful/horrible/horribly substandard) setting recently.
 
| -3/-5/-10/-20/-30
 
|The ranking member of the dwarven [[noble|nobility]] has conducted a [[meeting]] in a less-than-satisfactory office; see [[Noble#Needs]].
 
 
 
|- style="background:#FFCCCC;" |
 
| Slept (uneasily/very uneasily) due to noise lately.
 
| -2/-5
 
| Was sleeping in the zone of influence of a [[noise]] source.
 
|- style="background:#FFCCCC;" |
 
| Woken by noise while sleeping recently
 
| -10
 
| As above, but a worser thought from being closer to [[noise]].
 
|- style="background:#FFCCCC;" |
 
| Slept without a proper room recently
 
| -?
 
| Was sleeping and couldn't find a bed designated as a [[bedroom]] not assigned to someone else.
 
|- style="background:#FFCCCC;" |
 
|Slept (in/on) the (mud/dirt/grass/rocks/ice/a rough cave floor/a floor/a pile of driftwood/pebbles/ice) recently.
 
| -?
 
|Could not find any [[bed]] for sleeping, or Dwarf is a [[ambusher|Hunter]].  The thought may be dependent upon the terrain.
 
|- style="background:#FFCCCC;" |
 
|Has been (tired/exhausted) lately
 
| -5/-30
 
|Became sleepy but wasn't able to [[sleep]] because a task had to be completed.  Extreme tiredness will lead to [[insane|insanity]], but could only really happen when a mother is looking for her infant.
 
|}
 
 
 
== Nourishment ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Triggered by
 
|- style="background:#CCFFB2;" |
 
|Had a (fine/pretty decent/wonderful/truly decadent/legendary) drink lately
 
| +2/+3/+5/+10/+20
 
|Dwarf drank [[booze]] they have a [[preference]] for, mechanisms of preference level unknown.
 
|- style="background:#CCFFB2;" |
 
|Had a (fine/truly decadent/legendary) meal lately
 
| +2/+3/+5/+10/+20
 
|Dwarf ate food they have a [[preference]] for.
 
|- style="background:#FFCCCC;" |
 
| Complained of (hunger/thirst) lately.
 
| -5
 
| Got [[hungry]] or [[thirsty]] and didn't eat or drink soon enough.
 
|- style="background:#FFCCCC;" |
 
| Has been (starving/dehydrated) recently.
 
| -30
 
| Has not had food or drink for a long time and will soon [[death|die]] if immediate remedial action is not taken.
 
|- style="background:#FFCCCC;" |
 
|Forced to eat vermin to survive lately
 
| -30/-20/-10
 
| Dwarf hunted vermin for food due to starvation.  Will still die if real food is not provided immediately.
 
|- style="background:#FFCCCC;" |
 
|Complained about the nasty water lately.
 
|  -10/-5/-3
 
| Got thirsty and had to drink [[stagnant]] water because no alcohol or fresh water was available.
 
|- style="background:#FFCCCC;" |
 
| Has been tired of (drinking the same old booze/eating the same old food) lately.
 
|  -5
 
| Drinking the same variety of [[alcohol]] or eating the same type of [[food]] repeatedly.
 
|- style="background:#FFA3A3" |
 
| Was forced to eat a (beloved creature/treasured pet) to survive lately.
 
|  -50/-1000
 
| Of course if things get this bad a tantrum spiral can't make it that much worse.
 
|}
 
 
 
== Amenities ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#CCFFB2;" |
 
|Admired (a/own) (fine/very fine/splendid/wonderful/completely sublime) (tastefully arranged) (building) lately.
 
| +x/+2x/+2x/+4x, x based on value
 
|Passed by a constructed piece of [[furniture]] or [[building]] requiring [[architecture]] and noticed it. Bonus is randomly determined: x is based on value, multiplier based on and whether or not the dwarf owns the item in question (x2) and whether or not they have a [[preference]] for it (a further x2).
 
|- style="background:#CCFFB2;" |
 
|Had a nice bath recently.
 
| +3
 
|Was cleaned with [[soap]] during the administration of [[healthcare|medical care]].
 
|- style="background:#CCFFB2;" |
 
|Had a wonderful soapy bath recently
 
| +10
 
|Dwarf cleaned [[contaminant]]s from self using [[soap]].
 
|- style="background:#CCFFB2;" |
 
|Was comforted by a lovely waterfall lately.
 
| +5
 
|Sprayed by [[mist]] from a [[waterfall]], which dwarves find relaxing.
 
|- style="background:#CCFFB2;" |
 
|Was comforted by a wonderful creature in a cage recently.
 
| +3
 
|Passed near a [[cage]]d [[creature]] the dwarf has a [[preference]] for; see [[zoo]].
 
|- style="background:#FFCCCC;" |
 
| Was (disgusted by a miasma/chocked on smoke/chocked on dust) recently.
 
| -5 or -3 or -2
 
| Dwarf was exposed to [[miasma]], [[smoke]], or a [[cave in]] recently. Impact based on personality traits.
 
|- style="background:#FFCCCC;" |
 
|Complained of the lack of chairs lately.
 
| -?
 
|Was eating and couldn't find an unoccupied [[chair]].
 
|- style="background:#FFCCCC;" |
 
| Complained of the crowded tables lately.
 
| -2
 
| Tried to eat at a table someone else was already eating at (only occurs if there are no free tables).
 
|- style="background:#FFCCCC;" |
 
| Complained of the lack of dining tables lately.
 
| -?
 
| Was eating and couldn't find a [[table]] next to an available chair sat on while eating.
 
 
 
|- style="background:#FFCCCC;" |
 
| Has been annoyed by flies lately.
 
| -5/-3/-2
 
| Shared a tile with [[fly|flies]] and noticed it.
 
|- style="background:#FFCCCC;" |
 
| Has been accosted by terrible vermin lately.
 
| -30/-20/-10
 
| Exposure to a [[vermin]] that the dwarf particularly hates.
 
|- style="background:#FFCCCC;" |
 
| Saw something unpleasant in a cage recently.
 
| -10/-5/-3
 
| Dwarf examined a cage containing [[preference|hated]] [[vermin]] (moral of the story, don't cage hate-able vermin in sight).
 
|}
 
 
 
== Relations ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#CCFFB2;" |
 
| Talked with (somebody/a pet/spouse/mother/father/lover/friend/sibling/child) lately.
 
| +2 (all)
 
| Dwarf employed their [[social skill]]s and conversed with someone while idling or attending a [[party]] recently.
 
|- style="background:#FFCCCC;" |
 
| Was forced to talk to somebody annoying lately.
 
| -2
 
| Had to endure the presence of the object of a [[grudge]] recently.
 
|- style="background:#CCFFB2;" |
 
| Was (overjoyed to be able/happy to have been able/pleased to have been able/able) to help somebody to bed lately.
 
| +20/+10/+5/+3/0
 
| A dwarf with a helpful or at least indifferent [[personality]] was recently tasked with moving an [[unconscious]] ([[injury|injured]]) dwarf to a bed; strength varies with their personality.
 
|- style="background:#FFCCCC;" |
 
| Was (irritated at having/was unhappy at having/has suffered the pain of having) to help somebody to bed lately.
 
| -3/-5/-10/-20
 
| A dwarf with a selfish [[personality]] was recently tasked with moving an [[unconscious]] ([[injury|injured]]) dwarf to a bed; severity varies with their personality.
 
|- style="background:#CCFFB2;" |
 
| Was (overjoyed to be/happy to have been/pleased to have been/able) to give somebody (food/water) lately.
 
|  +20/+10/+5/+3/0
 
| A dwarf with a helpful or at least indifferent [[personality]] was recently tasked with feeding or quenching another dwarf; strength varies with their personality.
 
|- style="background:#FFCCCC;" |
 
| Was irritated at/was unhappy at/has suffered the pain of) having to give somebody (food/water) lately.
 
| -3/-5/-10/-20
 
| A dwarf with a selfish [[personality]] was recently tasked with feeding or quenching another dwarf; severity varies with their personality.
 
|- style="background:#CCFFB2;" |
 
| Made a friend recently.
 
| +5
 
| Initiated a [[friend]]ship recently; note that having a large body of fleshy, vulnerable friends increases the chances of a [[tantrum spiral]].
 
|- style="background:#CCFFB2;" |
 
| Adopted a new pet recently.
 
| +10
 
| Adopted a domesticated [[stray]] animal recently; note that adopted animals cannot be [[butcher]]ed without serious happiness penalties, which can cause [[Catsplosion|problems]].
 
|}
 
 
 
== Job satisfaction ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#CCFFB2;" |
 
| Satisfied at work lately
 
| +5
 
| The dwarf was able to work with materials, items or animals they have a [[preference]] for in their job.
 
|- style="background:#99E699" |
 
| Is quite pleased with making an artifact.
 
| +1000
 
| Crafted an [[artifact]].
 
|- style="background:#FFCCCC;" |
 
| Knocked out during a cave-in lately.
 
| -20/-10/-5/-3
 
| The dwarf was caught in a [[cave in]] and knocked unconscious, check for injuries.
 
|- style="background:#FFCCCC;" |
 
| Has suffered the travesty of art defacement.
 
| -200/remaining number of masterworks
 
| A [[quality|masterwork quality]] good crafted by this dwarf was lost, stolen, or destroyed. Potentially extremely damaging to the dwarf's happiness if it's their only one, or one of a few; solution is to make more.
 
|}
 
 
 
== Clothing ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#FFCCCC;" |
 
|Was upset to be wearing (old/tattered) clothing lately.
 
|  -5/-3/-2
 
| Wearing [[wear|Old or tattered]] [[clothing]] with no available replacement.
 
|- style="background:#FFCCCC;" |
 
| Was very upset to have worn clothes rot away lately.
 
| -10/-5/-3
 
| An article of clothing on the dwarf wore away completely.
 
|- style="background:#FFCCCC;" |
 
| Was very embarrassed to be uncovered lately.
 
| -20/-10/-5
 
| All of the dwarf's clothes have rotted away and now they're stark naked.
 
|- style="background:#FFCCCC;" |
 
|Was embarrassed to have no (shirt/shoes) lately.
 
|  -10/-5/-3
 
| Missing specific articles of [[clothing]].
 
|- style="background:#FFCCCC;" |
 
| Was very embarrassed to be uncloaked lately
 
| -20/-10/-5
 
| The dwarf's cloak rotted away.
 
|}
 
 
 
== Wedlock ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#99E699" |
 
| Gave birth to a child recently.
 
| +1000
 
| [[Children]] may tax a fortress's resources and [[population cap]], but they do tantrum-proof their mothers.
 
|- style="background:#99E699" |
 
| Became a parent of a child recently
 
| +500
 
| They help a lot with their fathers, too.
 
|- style="background:#99E699" |
 
| Gained (a) sibling(s) recently.
 
| +100
 
| Finally! A family member with a lesser beard!
 
|- style="background:#99E699" |
 
| Got married recently.
 
| +250
 
| Marriage (and childrearing) is the secret to happiness.
 
|- style="background:#99E699" |
 
| Became caught up in a new romance recently.
 
| +250
 
| The (bachelor[ette]) dwarf gained a [[lover]] recently.
 
|- style="background:#FFCCCC;" |
 
| Had a miscarriage recently. (T*)
 
| -50/-30/-20/-10
 
| Pregnant dwarf miscarried due to starvation, dehydration, or severe injury. Value basis unknown.
 
|}
 
 
 
== Noble pretensions ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#CCFFB2;" |
 
| Celebrated having a (good/very good/great/fantastic/legendary) tomb after gaining another year.
 
| +3/+5/+10/+20/+30
 
|A member of the high dwarven [[noble|nobility]] had a more-than-satisfactory [[tomb]] upon having reached their [[age|birthday]] recently; see [[Noble#Needs]].
 
|- style="background:#FFCCCC;" |
 
| Worried about (having a poor/very poor/awful/horrible/horribly substandard/not having a tomb) after gaining another year.
 
| -3/-5/-10/-20/-30/-50?
 
| A member of the high dwarven [[noble|nobility]] had a less-than-satisfactory [[tomb]] upon having reached their [[age|birthday]] recently, or none at all; see [[Noble#Needs]].
 
|- style="background:#CCFFB2;" |
 
| Was (greatly pleased/very pleased/pleased/angered/very angered/greatly angered) at the state of demands recently.
 
| +10/+5/+3
 
| Noble dwarf [[demand]]ed something and it was provided before or on time.
 
|- style="background:#CCFFB2;" |
 
| Was pleased to have a mandate deadline met lately.
 
| +10
 
| Noble dwarf [[demand]]ed something and it was provided on cue.
 
|- style="background:#FFCCCC;" |
 
| Was (angered/very angered/greatly angered) at the state of demands recently.
 
| -3/-5/-10
 
| Noble dwarf [[demand]]ed something and it was provided late or not at all.
 
|- style="background:#FFCCCC;" |
 
| Was upset by having a [[mandate]] (deadline missed/ignored) lately.
 
| -3/-5
 
| Noble issued a [[mandate]] that went beyond time or was unfulfilled entirely.
 
|- style="background:#FFCCCC;" |
 
|Upset by not having enough (chests/cabinets/weapon racks/armor stands) lately
 
|Noble doesn't have enough of their position's furniture requirements.
 
 
 
 
 
 
 
|A member of the high dwarven [[noble|nobility]] worried about the low quality of or lack of [[tomb]] upon having reached their [[age|birthday]] recently; see [[Noble#Needs]].
 
|- style="background:#FFCCCC;" |
 
| Was (put off/flustered/upset/very upset/greatly upset/angered/enraged/shattered/traumatized/utterly traumatized) by a lesser's pretentious (office/sleeping/dining/burial) arrangements recently.
 
| -4*severity
 
| A member of the dwarven [[noble|nobility]] who is unhappy that his accommodations are worse than those of a lower-ranked dwarf's room.
 
|}
 
 
 
== Justice ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#CCFFB2;" |
 
| Was glad to have punishment delayed recently.
 
| +20
 
| No one was around to carry out the dwarf's [[justice|punishment]].
 
|- style="background:#CCFFB2;" |
 
| Was glad to have punishment reduced recently
 
| +20
 
| No [[jail]]s were available, so the [[justice|punishment]] was "reduced" to a beating (unless precautions are taken, this is likely to be lethal for the unfortunate dwarf).
 
|- style="background:#CCFFB2;" |
 
| Beat somebody recently.
 
| +5
 
| Justice, dispensed.
 
|- style="background:#CCFFB2;" |
 
| Beat somebody with a hammer recently.
 
| +5
 
| Criminals, smitten.
 
|- style="background:#99E699" |
 
|Is happy to be free
 
| +1000
 
| Was [[Justice|jailed]] or [[thief|snatched]], and was released recently (...disproportionate bonus?)
 
|- style="background:#FFCCCC;" |
 
| Was upset that a criminal could not be properly punished.
 
| -5
 
| The victim of the crime, upset that it goes improperly punished.
 
|- style="background:#FFCCCC;" |
 
| Was upset by the delayed punishment of a criminal.
 
| -5
 
| The victim of the crime, upset that punishment was delayed.
 
|- style="background:#FFCCCC;" |
 
|Depressed about being confined
 
|  -10
 
| Dwarf is in a [[cage]] ([[jail]]ed or [[cage trap|trapped]]), or has been abducted by a goblin [[snatcher]].
 
|- style="background:#FFCCCC;" |
 
| Was worried by the scarcity of (guards/cages and chains) lately.
 
| -10
 
| Dwarves in a sufficiently large fortress don't like to be without a [[fortress guard]] or the lack of a proper [[jail]].
 
|- style="background:#FFCCCC;" |
 
| Was beaten recently.
 
| -10/-5/-3/-2
 
| Justice was administered unto this dwarf recently.
 
|- style="background:#FFCCCC;" |
 
| Was beaten with a hammer recently.
 
| -20/-10/-5/-3
 
| Justice was smitten unto this dwarf recently (they're likely lying in a hospital with broken ribs at the minimum, and just plain dead at worst).
 
|}
 
 
 
== Injury and death ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#CCFFB2;" |
 
|Was (rescued/able to rest and recuperate) lately.
 
| +10/+10
 
|A wounded dwarf was rescued and carried to a [[bed]], and is now resting.
 
|- style="background:#CCFFB2;" |
 
| Received (food/water) recently.
 
| +10
 
| A wounded dwarf is receiving nourishment from his fellows while recovering from his injuries.
 
|- style="background:#FFCCCC;" |
 
| Has been attacked lately.
 
| -30/-20/-10/-5
 
| Dwarf was [[combat|assaulted]] by a hostile creature. (T*)
 
|- style="background:#FFCCCC;" |
 
| Has been attacked by the dead lately.
 
| -50/-30/-20/-10
 
| Fighting [[Undead|undeath]] extolls a heavy mental cost on dwarves, as does getting attacked by [[ghost]]s.
 
|- style="background:#FFA3A3" |
 
| Has been attacked by a dead (pet/spouse/family member/lover/friend/dead and still annoying acquaintance) lately.
 
|  -100/-60/-40/-20
 
| ...especially when your own child's reanimated corpse is gnawing on your ear.
 
|- style="background:#FFCCCC;" |
 
| Sustained (minor/major) injuries recently.
 
|  -30/-20/-10/-5/-3
 
| Dwarf sustained a [[wound]] recently.<sup>So losing an arm and a leg carries at most a -30 penalty while getting lucky in bed is an instant +250? Huh.</sup> (T*)
 
|- style="background:#FFCCCC;" |
 
| Has witnessed death recently.
 
| -30/-20/-10/-5
 
| Saw another dwarf die. (T*)
 
|- style="background:#FFCCCC;" |
 
| Lost a (friend/pet/family member) to tragedy recently.
 
| -50/-30/-20/-10
 
| A dwarf or favored animal of the dwarf died recently. (T*)
 
|- style="background:#FFCCCC;" |
 
| Forced to endure the decay of a (friend/pet/family member/annoying acquaintance).
 
| -20/-10/-5/-3
 
| The corpse of the dwarf's companion, loved one, or rival is rotting on the ground rather than being properly [[coffin|entombed]]. (T*)
 
|}
 
 
 
== Military duty ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#CCFFB2;" |
 
| Took joy in slaughter lately.
 
| +10
 
| Landed the [[kill list|killing blow]] on another creature in the line of duty.
 
|- style="background:#CCFFB2;" |
 
| Had a satisfying sparring session recently
 
| +10
 
| Military dwarf in training successfully [[sparring|sparred]].
 
|- style="background:#FFCCCC;" |
 
| Complained about the draft lately.
 
| -30
 
| A civilian dwarf with no [[combat skill]]s was enlisted in [[military]] duty and became a recruit in a time of peace (this thought does not occur when enlisted during a [[siege]]).
 
|- style="background:#FFCCCC;" |
 
| Upset about being relieved from duty.
 
| -30
 
| [[Combat skill|Military dwarf]] with no civilian skills is removed from active duty and is relegated to hauling around stone as a [[peasant]].
 
|- style="background:#FFCCCC;" |
 
| (Complained about/Enraged by/Depressed by) long patrol duty
 
| -3/-5/-10
 
| Military dwarf has active order for more than one month (one if complaining, two if depressed, three if enraged). Soldiers stop getting this thought upon becoming [[Soldier#Heroes|Heroes]]. Due to a bug, training currently counts as patrol duty.{{bug|3190}}
 
|}
 
 
 
== Tantrums ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#CCFFB2;" |
 
| Enjoyed (throwing something/toppling something over/smashing up a building/starting a fist fight) recently.
 
| +5/+10/+20/+20
 
| The dwarf recently threw an item, threw something over, smashed up a building, or punched someone while throwing a [[tantrum]]. Needs to be controlled immediately or else a [[tantrum spiral]] may result.
 
|- style="background:#FFCCCC;" |
 
| Accidentally killed somebody in a fit of rage recently.
 
| -50/-30/-20/-10
 
| Killed another dwarf or someone's pet while throwing a tantrum. A very bad thing, obviously.
 
|}
 
 
 
== Weather ==
 
{| class="<!--sortable--> wikitable" width=100%
 
! width=35% | Thought
 
! width=15% style="text-align:center" | Value
 
! width=50% | Trigger
 
|- style="background:#FFCCCC;" |
 
| Caught in (the rain/a snow storm/freakish weather) recently.
 
| -2/-2/-?
 
| Went outside while it was [[weather#rain|raining]], [[weather#Snow and Cold |snowing]], or in [[weather#evil weather|evil weather]]. [[Ambusher]]s are used to bad weather and don't get this thought, and dwarves who like working outdoors won't get unhappy from this.
 
|- style="background:#FFCCCC;" |
 
|(Irritated/Nauseated) by the sun lately.
 
| -10/-20
 
| Is suffering from [[cave adaptation]] and went outside.  Nausea indicates a more serious case.
 
|}
 

Revision as of 02:24, 12 July 2013