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Editing User:HebaruSan

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Latest revision Your text
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|-
 
|-
 
! Playing Version
 
! Playing Version
| {{version|0.31.04}}
+
| {{version|0.28.181.40d16}}
|-
 
! Platform
 
| Mac
 
 
|}
 
|}
 
I'm a programmer (personally and professionally). I like roguelikes (ascended one barbarian in Nethack) and try to work on them, but don't have anything impressive to show you.
 
I'm a programmer (personally and professionally). I like roguelikes (ascended one barbarian in Nethack) and try to work on them, but don't have anything impressive to show you.
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== Future Goals and Aspirations ==
 
== Future Goals and Aspirations ==
 
=== Wiki ===
 
=== Wiki ===
* Simulate social networking sites' "Like" buttons without spamming/vandalizing categories all over the place.
 
 
* Rewrite [[Dwarven physics]] in the in-character voice of a dwarven physicist explaining it to us backward humans, attributing the "discrepancies" not to differences in ''physics'', but to the advanced state of dwarven knowledge. Superior dwarven science has unlocked the secret of explosion-less item annihilation and perpetual motion machines (maybe they're related!).
 
* Rewrite [[Dwarven physics]] in the in-character voice of a dwarven physicist explaining it to us backward humans, attributing the "discrepancies" not to differences in ''physics'', but to the advanced state of dwarven knowledge. Superior dwarven science has unlocked the secret of explosion-less item annihilation and perpetual motion machines (maybe they're related!).
 
* Animation template
 
* Animation template
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** <nowiki>{{anim|o|○}}</nowiki> for an active [[millstone]]
 
** <nowiki>{{anim|o|○}}</nowiki> for an active [[millstone]]
 
*: <span><span id="test_0" style="font-family:monospace;">a</span><span id="test_1" style="display:none;font-family:monospace;">b</span></span>
 
*: <span><span id="test_0" style="font-family:monospace;">a</span><span id="test_1" style="display:none;font-family:monospace;">b</span></span>
Things that belong toward the top of [[Special:WantedPages|WantedPages]] (good content could live there) and will appear there by virtue of being linked here:
 
* [[World map]]
 
* [[Decoration Industry]]
 
* [[Arms Industry]]
 
* [[Keep]]
 
 
 
=== In-game ===
 
=== In-game ===
 
There are several canonical Dwarf Fortress scenarios that I have yet to try or achieve.
 
There are several canonical Dwarf Fortress scenarios that I have yet to try or achieve.
 +
* Find a [[magma pipe]]
 
* Find "[[Hidden Fun Stuff]]" and avoid spoilers until I do
 
* Find "[[Hidden Fun Stuff]]" and avoid spoilers until I do
 +
* Defeat an [[aquifer]]
 
* Kill, rather than capture, a [[megabeast]]
 
* Kill, rather than capture, a [[megabeast]]
 
* Tame a [[Giant eagle]]
 
* Tame a [[Giant eagle]]
 +
* Ocean shore or island site
 
* Provoke war with the [[Elf|Elves]]
 
* Provoke war with the [[Elf|Elves]]
 
* Lose to invaders, then reclaim
 
* Lose to invaders, then reclaim
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== Ideas for [[Challenges]] ==
 
== Ideas for [[Challenges]] ==
 
 
=== Simulate 9/11 ===
 
=== Simulate 9/11 ===
 
Build a pair of very tall, identical towers, using supports, and collapse them both. Two variants:
 
Build a pair of very tall, identical towers, using supports, and collapse them both. Two variants:
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# Controlled demolition with thermite.
 
# Controlled demolition with thermite.
 
* BONUS: Fill the towers with goblin cages and release them all just in time to be crushed.
 
* BONUS: Fill the towers with goblin cages and release them all just in time to be crushed.
 
 
=== Megaplumbing ===
 
=== Megaplumbing ===
 
Sanitation is one of the primary concerns of city planners, yet most dwarves have no place to use the restroom. Yours will!
 
Sanitation is one of the primary concerns of city planners, yet most dwarves have no place to use the restroom. Yours will!
  
 
Build a giant white stone toilet that flushes, including bowl, tank, handle, and seat. Deviate from realism as little as possible. Use it to dispose of hostile captives.
 
Build a giant white stone toilet that flushes, including bowl, tank, handle, and seat. Deviate from realism as little as possible. Use it to dispose of hostile captives.
 
[http://mkv25.net/dfma/movie-245-flushingtoilet GauHelldragon already did this]! Further suggestions:
 
* Don't flood the whole map.
 
* Emulate real toilets' mechanism for stopping flow and refilling the tank automatically.
 
 
=== Turnover ===
 
A mysterious poltergeist in your region takes an unorthodox approach to avoiding overcrowding.
 
# Construct a large suicide chamber or many small ones, capable of liquidating a whole fortress's population.
 
# At the start of each migration wave, execute all of your residents and let the migrants take over a vacant fortress.
 
 
* Since your population is always new, there is not enough time to build up high levels of skill.
 
* On the other hand, relationships would also remain relatively shallow.
 
* Special care must be taken to protect incoming migrants since wiping them out now causes the whole fortress to fail.
 
* Keeping the fortress secure while it's empty has to be balanced against allowing the migrants to enter. Bridges controlled by indoor and outdoor levers may be one approach.
 
 
* BONUS: Try to time it well enough to reduce your population briefly to 1 incoming migrant!
 
  
 
= Fortresses =
 
= Fortresses =
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== Region 1 (Name lost to the mists of time) ==
 
== Region 1 (Name lost to the mists of time) ==
{| class="wikitable" style="float:right;margin-left:2em;" border="1" cellspacing="0" cellpadding="2"
+
{| class="wikitable" border="1" cellspacing="0" cellpadding="2"
 
! Population
 
! Population
 
| 7 [[dwarves]], probably; can't imagine this one getting [[immigrants]]
 
| 7 [[dwarves]], probably; can't imagine this one getting [[immigrants]]
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* Fortress layout was partly [[Light|outdoors]], partly wide-open non-defensible underground area.
 
* Fortress layout was partly [[Light|outdoors]], partly wide-open non-defensible underground area.
 
* Ran out of [[trees]]. Then found a bunch more after discovering the existence of [[Z-axis|Z-levels]]!
 
* Ran out of [[trees]]. Then found a bunch more after discovering the existence of [[Z-axis|Z-levels]]!
 +
 
{{:User:HebaruSan/Roughnessclasp}}
 
{{:User:HebaruSan/Roughnessclasp}}
 +
 
{{:User:HebaruSan/Perplexedrag}}
 
{{:User:HebaruSan/Perplexedrag}}
 +
 
{{:User:HebaruSan/Machinehall}}
 
{{:User:HebaruSan/Machinehall}}
 +
 
== Adventure ==
 
== Adventure ==
Sometime between Machinehall and Blockedbridge, I created a world in which to try [[Adventurer mode]]. The framerate was very slow and I was unable to find anything to do. I wandered through an [[Elf|Elven]] settlement talking to its residents, but none of them seemed to be the quest boss I wanted to meet, and I had no way to locate him. I decided that if I wanted a single-character questing experience, I could go play Nethack or Crawl instead, whereas [[Dwarf fortress mode]] is far more novel and interesting. Perma-saved.
+
Sometime between Machinehall and Blockedbridge, I created a world in which to try [[Adventure Mode]]. The framerate was very slow and I was unable to find anything to do. I wandered through an [[Elf|Elven]] settlement talking to its residents, but none of them seemed to be the quest boss I wanted to meet, and I had no way to locate him. I decided that if I wanted a single-character questing experience, I could go play Nethack or Crawl instead, whereas [[Dwarf fortress mode]] is far more novel and interesting. Perma-saved.
 +
 
 
{{:User:HebaruSan/Blockedbridge}}
 
{{:User:HebaruSan/Blockedbridge}}

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