v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Search results

Jump to navigation Jump to search

Page title matches

Page text matches

  • ...omcollapsible-111" style="padding:0.5em 1em; border: 1px solid #a2a9b1;">[[DF2014:{{PAGENAME}}|v0.47]]<br>[[v0.34:{{PAGENAME}}|v0.34]]<br>[[v0.31:{{PAGENAME} ...DF ( <span style="background-color:white;">v{{current/version}}</span> | [[DF2014:{{PAGENAME}}|v0.47.05]] | [[v0.34:{{PAGENAME}}|v0.34]] | [[v0.31:{{PAGENAME
    58 KB (7,234 words) - 10:56, 6 January 2023
  • * [[Mod#Mod Format|Mod Format]] and [[Game folders and files]] ...of modding. Use a good text editor to edit files and search into multiple files (like the free [https://notepad-plus-plus.org/ Notepad++] for example) or m
    71 KB (11,124 words) - 22:51, 28 April 2024
  • == DF2014? == ...ave a bot automatically copy over the DF2012 pages as a starting point for DF2014. I would suggest that these copied pages include a noticebox template menti
    127 KB (20,227 words) - 21:06, 24 April 2024
  • Many categories in the DF2014 namespace don't list some of the pages that have the category link. An empt ...ally runs the job queue was still using the old configuration (without the DF2014 namespace). &mdash;[[User:Lethosor|<span style="color:#074">Lethosor</span>
    106 KB (16,866 words) - 21:23, 6 May 2024
  • '''Modding''' refers to modifying the game's files. ''Dwarf Fortress'' is remarkably moddable. * [[Category:DF2014:Modding Examples]]
    63 KB (9,874 words) - 03:43, 20 December 2022
  • ...their images being used, they would be well-served by ensuring that their files' licensing information is set correctly.--[[User:Loci|Loci]] ([[User talk:L ::Reaching out to the artists is a great idea. However, taking a look at the files [https://dwarffortresswiki.org/index.php?title=Special:Contributions&offset
    41 KB (6,588 words) - 15:22, 10 April 2022
  • ...und in <code>data/vanilla/vanilla_creatures/objects</code>. Like other raw files, mods can replace or introduce new sentences. == List of files ==
    15 KB (2,363 words) - 23:07, 1 November 2023
  • '''Speech files''' are text files that define sentences which can be spoken by people in [[adventure mode]]. == List of files ==
    11 KB (1,626 words) - 20:13, 8 August 2023
  • Hello, I am trying to add a picture of a [[DF2014:Kiwi man|Kiwiman]] I draw and [https://commons.wikimedia.org/wiki/File:DF-K == Randomly deleted files? ==
    43 KB (6,852 words) - 02:12, 5 December 2023
  • '''Entity tokens''' define entities, or [[civilization]]s, in entity_*.txt files. ...ntity lacks this tag, translations are drawn randomly from all translation files. Multiple translation tags will only result in the last one being used. Mig
    43 KB (6,645 words) - 01:27, 20 February 2024
  • '''Entity tokens''' define entities, or [[civilization]]s, in entity_*.txt files. ...ntity lacks this tag, translations are drawn randomly from all translation files. Multiple translation tags will only result in the last one being used.
    38 KB (5,824 words) - 03:22, 20 December 2022
  • ...FRawFunctions into extensions folder of mediawiki. Then installed both php files in LocalSettings.php. Yet <nowiki>{{#df_raw}}</nowiki> gives "Not found!", === Bot files ===
    37 KB (6,029 words) - 22:50, 29 November 2023
  • ::: Oops, that was my file. I guess i should take it as reminder to label files something more accessible when they're intended for public use and not just ...e=File:Old0c3822.png&action=history]. Any idea what happened to it? (Other files appear to be unaffected.) &mdash;[[User:Lethosor|<span style="color:#074">L
    26 KB (4,137 words) - 20:27, 13 June 2023
  • Books are named from the two text files found in /raw/objects/text. Those files are 'book_art.txt' and 'book_instruction.txt' These files are called upon book creation - so you can modify the files in an existing save - altering the names of all future books. It would be p
    20 KB (3,119 words) - 16:46, 18 October 2023
  • ...from the two text files found in \data\vanilla\vanilla_text\objects. Those files are 'text_book_art.txt' and '[[text_book_instruction.txt]]' These files are called upon book creation - so you can modify the files in an existing save, altering the names of all future books - it would be p
    20 KB (3,168 words) - 14:07, 21 February 2024
  • ...om what I seen many articles for specific entities are rather short(e.g. [[DF2014:Lorikeet]]), so a long infobox will dominate the page, resulting in huge em ...rast for [[Template:DF2014_files]], [[Template:DF2014_stones]], [[Template:DF2014 vermin]] seem off for me. Also personally I am not fan of the whole differe
    24 KB (3,663 words) - 10:07, 22 July 2023
  • ...rsion. You'll usually want to make sure to edit the newest one (currently "DF2014"), but feel free to edit older ones too, of course. ...different, and you can see an example [https://www.catsplode.com/index.php/DF2014:Cat here], but that's mostly just some font changes in the newer Mediawiki
    46 KB (7,688 words) - 06:38, 23 January 2023
  • ...the job queue needs to have read permissions to the raws directory and all files and subdirectories inside. That user may also need directory-list/execute p ...ady created DF2014 plant raw pages (at least trees, possibly more) - see [[DF2014:Orange tree/raw]], for example. &mdash;[[User:Lethosor|<span style="color:#
    25 KB (3,950 words) - 23:53, 15 February 2021
  • ...the raws and init files, and creatures could have separate graphics (see [[DF2014:Graphic set]], this functionality has been removed in v0.50 (and above) wit ...ould be fixed by the third-party Text Will Be Text (TWBT) plugin for the [[DF2014:DFHack]] modding API. This has not been updated for compatibility with v0.5
    67 KB (8,685 words) - 04:48, 3 March 2024
  • == Init Files == ...m in-game options screens, but instead are changed by editing certain text files located in the game's data/ folder. Most of these can be safely ignored fo
    94 KB (16,288 words) - 19:50, 3 January 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)