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  • One (1) blank line between last line of prev subsection and next sub-section title. A '''stupid dwarf trick''' is any project that requires a large amount of time and effort - often for little or no practical benefit. They exist pri
    70 KB (11,448 words) - 14:39, 15 December 2020
  • One (1) blank line between last line of prev subsection and next sub-section title. A '''stupid dwarf trick''' is any project that requires a large amount of time and effort - often for little or no practical benefit. They exist onl
    41 KB (6,700 words) - 12:31, 21 March 2022
  • One (1) blank line between last line of prev subsection and next sub-section title. A '''stupid dwarf trick''' is any project that requires a large amount of time and effort - often for little or no practical benefit. They exist only
    30 KB (5,073 words) - 16:15, 20 June 2020
  • ...tually travelled by a creature, only potential paths. Using these features of animal pathfinding, it is possible to create very complex logic gates. For clarity, definitions of the terms used in animal logic are listed here:
    14 KB (2,311 words) - 02:52, 20 December 2022
  • ...tually travelled by a creature, only potential paths. Using these features of animal pathfinding, it is possible to create very complex logic gates. For clarity, definitions of the terms used in animal logic are listed here:
    14 KB (2,311 words) - 19:12, 20 May 2014
  • ...tually travelled by a creature, only potential paths. Using these features of animal pathfinding, it is possible to create very complex logic gates. For clarity, definitions of the terms used in animal logic are listed here:
    14 KB (2,309 words) - 23:53, 23 September 2023
  • ...stored and accessed by ''Dwarf Fortress''. Knowledge on the technicalities of the saved game folder is crucial if one wishes to change their computer, ma ...name of the fortress and its translation, what type of save it is (Active, Manual, or Autosave), the date in game, and the folder name.
    10 KB (1,728 words) - 06:34, 26 June 2023
  • Summary: The Modest Mod is a collection of vital bugfixes and tweaks that everyone should be able to use comfortably a See forum thread for the list of changes.<br >
    6 KB (890 words) - 12:19, 8 July 2014
  • ...l]]s''' and are familiar with the basic information found in that article, of what a well does and what is required to build one.'' ...or freeze is beyond frustrating. This guide will walk you through a number of different situations, and explain solutions that have been found for these
    29 KB (5,253 words) - 21:22, 6 February 2014
  • ...l]]s''' and are familiar with the basic information found in that article, of what a well is used for and what is required to build one.'' ...r freeze, is beyond frustrating. This guide will walk you through a number of different situations, and explain solutions that have been found for these
    24 KB (4,372 words) - 06:38, 23 January 2023
  • ...l]]s''' and are familiar with the basic information found in that article, of what a well does and what is required to build one.'' ...or freeze is beyond frustrating. This guide will walk you through a number of different situations, and explain solutions that have been found for these
    24 KB (4,334 words) - 01:36, 23 December 2017
  • ...l]]s''' and are familiar with the basic information found in that article, of what a well does and what is required to build one.'' ...r freeze, is beyond frustrating. This guide will walk you through a number of different situations, and explain solutions that have been found for these
    24 KB (4,371 words) - 04:07, 20 December 2022
  • {{DFtext|Urist McVictim, Cheesemaker has been found dead, completely drained of blood!|5:1}} ...be human or dwarven. However, since [[civilization]]s can have members not of their founding race, the occasional vampiric goblin, elf, or even [[Animal
    37 KB (6,160 words) - 16:51, 20 April 2024
  • {{DFtext|Urist McVictim, Cheesemaker has been found dead, completely drained of blood!|5:1}} ...[human]] or dwarven. However, since [[civilization]]s can have members not of their founding race, the occasional vampiric [[goblin]], [[elf]], or even [
    36 KB (6,111 words) - 23:41, 10 January 2024
  • ...uses. For example, using bridges to control [[flow|fluids]] can save a ton of mechanisms and time, especially when the [[magma|fluid in question]] requir ...ed as is, and use less materials than a [[construction|constructed]] floor of the same size serving the same purpose. if you want them to raise or lower,
    20 KB (3,307 words) - 03:11, 20 December 2022
  • :{{for/see|a list of all Premium graphics tokens and basic usage|[[Graphics token]]}} :{{for/see|a repository of all Classic tilesets used in DF|[[Tileset repository]]}}
    23 KB (3,712 words) - 06:48, 24 April 2024
  • ...and/or [[Weapon]]s) for specific information on those aspects. The effects of many [[material]] properties on combat are somewhat understood (see the [[M ...lood loss. The combat system tries to present a fairly realistic depiction of combat, with several important consequences.
    28 KB (4,611 words) - 18:24, 8 February 2023
  • ...and/or [[Weapon]]s) for specific information on those aspects. The effects of many [[material]] properties on combat are somewhat understood (see the [[M ...lood loss. The combat system tries to present a fairly realistic depiction of combat, with several important consequences.
    28 KB (4,610 words) - 03:16, 20 December 2022
  • ...ow|fluids]] can save a ton of mechanisms and time when replacing the likes of floodgates, especially when the [[magma|fluid in question]] requires a wide ...ed as is, and use less materials than a [[construction|constructed]] floor of the same size serving the same purpose. if you want them to raise or lower,
    20 KB (3,327 words) - 05:23, 3 March 2024
  • ...e useful for ''[[Dwarf Fortress]]'' players and [[modding|modders]] alike, of which this page serves as a list. ''Dwarf Fortress'' is a difficult game to ...ed to such third-party programs, and contains development threads for most of them.
    22 KB (3,393 words) - 17:16, 10 April 2023

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