v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 16:14, 26 April 2024 diff hist -503 40d:Mandate →Export Bans: 40d only checks mandates against items that were actually brought to the depot, so this bug (whose link is broken) was already fixed current
- 16:10, 26 April 2024 diff hist +38 m 40d:Mandate →Production Mandate: it checks Profession, not Skills
- 15:24, 26 April 2024 diff hist -195 m 23a:Status →Stocks Status Screen current
- 15:23, 26 April 2024 diff hist -188 m 23a:Stocks Correction: 23a doesn't show that extra column at ALL - I was using a DFHack plugin which adds it back current
- 15:17, 26 April 2024 diff hist +1 m 23a:Stocks in this version, the first number column is brown/yellow, not gray
- 15:16, 26 April 2024 diff hist 0 m 23a:Status →Stocks Status Screen
- 15:05, 26 April 2024 diff hist -1 m 40d:Economic stone current
- 15:05, 26 April 2024 diff hist -43 40d:Economic stone
- 17:34, 25 April 2024 diff hist +1,028 m 40d:Cave adaptation →Preventing and curing cave adaptation current
- 17:10, 25 April 2024 diff hist -2,135 Cave adaptation Cave adaptation works differently as of 50.13 - it no longer decreases when outside UNTIL it's enough to trigger symptoms, then it instantly vanishes
- 13:45, 24 April 2024 diff hist +3 m DF2014:Farm size calculations current
- 13:41, 24 April 2024 diff hist +3 Farm size calculations Fix numbers - Legendary+5 averages at 3.1666666, and straight Legendary would average at 3.13333 (not 3.12)
- 13:37, 24 April 2024 diff hist -21 Farm size calculations Checked 50.12 disassembly, and it's still using the same yield formula of rand(5) / rand(10) / rand(15) / rand(20) / rand(25) && !rand(3) along with 25%/50%/75%/100% fert
- 13:36, 24 April 2024 diff hist +47 Farm size calculations →The math: a Legendary planter can still get 5, but it's unlikely because each skill roll only has a 50% chance to increase the yield
- 00:54, 24 April 2024 diff hist +221 m Amber current
- 22:56, 23 April 2024 diff hist +90 m DF2014:Amber
- 02:54, 21 April 2024 diff hist +11 m 23a:Siege →Elves current
- 02:51, 21 April 2024 diff hist -21 m 40d:Siege →Elves current
- 02:50, 21 April 2024 diff hist +4 40d:Siege
- 02:50, 21 April 2024 diff hist +4 m 23a:Siege