v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 19:16, 24 May 2016 diff hist +911 Advanced marksdwarf training guide →Stopping Melee Charges
- 18:49, 24 May 2016 diff hist +1 m Advanced marksdwarf training guide →Avoiding 'Equipment Mismatch' Issues
- 18:48, 24 May 2016 diff hist -6 Advanced marksdwarf training guide →Quivers and Bolts
- 18:47, 24 May 2016 diff hist +236 Advanced marksdwarf training guide →Quivers and Bolts
- 18:26, 29 March 2016 diff hist +6 Champion Appointment requires *being* a barony, not having a visiting baron arrive.
- 02:46, 7 February 2016 diff hist -1 Reclaim fortress mode →Bugs
- 02:46, 7 February 2016 diff hist +27 Reclaim fortress mode →Bugs: Guess: the first one referred to bugs 3825/7796
- 20:05, 5 February 2016 diff hist +578 Need explain low- and high-priority need fulfillment jobs
- 19:50, 5 February 2016 diff hist +17 Burrow →Broker to the Depot, STAT: no more on break
- 19:48, 5 February 2016 diff hist -634 Burrow →Uses for Burrows: Remove the "goblins are chasing me in circles" section, because it contained completely incorrect information
- 16:02, 28 January 2016 diff hist +597 Defense guide →Early warning
- 15:53, 28 January 2016 diff hist +51 Defense guide →Threats: charging archers is not necessarily "worse"
- 15:48, 28 January 2016 diff hist +967 Defense guide →Threats: weres and vamps
- 15:35, 28 January 2016 diff hist +624 Werebeast →Defending your fort against werebeasts
- 17:23, 22 January 2016 diff hist +242 Seed →Bugs: 9219
- 17:04, 22 January 2016 diff hist 0 m Strange mood →Timing
- 15:00, 22 January 2016 diff hist +487 Metal →Weapon and armor quality
- 03:27, 17 January 2016 diff hist +555 Door →Usage: more on levers
- 20:02, 15 January 2016 diff hist +4 m Workshop →Operation: k macros
- 18:36, 11 January 2016 diff hist +11 Metal rework the intro a bit