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Editing DF2014:Pearl

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{{Quality|Superior|17:46, 12 November 2019 (UTC)}}
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#REDIRECT [[Pearl]]
{{av}}
 
 
 
'''Pearls''' are gemstones that don't actually exist in the game as of yet, though they are likely to feature in a future release.
 
The [[raw file|creature definitions]] for the [[mussel]] and [[oyster]] indicate that they leave pearls with a <tt>[PEARL]</tt> tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) [[material]] definition. However, orders to "decorate items with pearl" can still be issued from a [[craftsdwarf's workshop]], and these jobs can be performed if you create a material with the <tt>[PEARL]</tt> tag, and add it to a creature's definitions so that it is yielded as a butchering return.
 
 
 
In the realm of organic materials that have yet to be implemented, pearls sit adjacent to [[amber]] and [[coral]]; all three have been present since initial release, but none have yet been established into the game.
 
 
 
[[File:Pearl from Pinctada maxima (gold-lipped pearl oyster) 2.jpg|thumb|270px|center|Pearl from Pinctada maxima.]]
 
 
 
{{D for Dwarf}}
 
 
 
If a material is [[mod]]ded into the game with the <tt>[PEARL]</tt> tag, [[artifact]] gates made out of the material will sometimes generate in [[vault]]s.
 
 
 
{{Translation
 
| dwarven = kovest
 
| elvish  = amayi
 
| goblin  = obasp
 
| human  = kima
 
}}
 
{{materials}}
 
{{Category|Myth}}
 
[[ru:Pearl]]
 

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