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{{Quality|Exceptional}}
 
 
{{av}}
 
{{av}}
[[File:v50_announcements_preview.png|thumb|250px|right|List of announcements.]]An '''announcement''' is a message displayed at the top left of the game screen used to indicate something important. Major announcements will pause gameplay and center the camera on the event in question, and game-changing ones will both do that and provide a framed message box presenting the event in question. The announcements list ({{k|a}}) lists all game announcements in dated order; some (but not all) can be {{k|z}}oomed to. (may be more confusing than helpful for v50 but leaving it for now -> Announcements are not to be confused with [[reports|{{k|r}}eports]], which detail combat results.)
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{{Quality|Unrated}}
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[[File:announcings_preview.png|thumb|250px|right|List of announcements, in classic/ASCII mode.]]An '''announcement''' is a message displayed at the top left of the game screen used to indicate something important. Major announcements will pause gameplay and center the camera on the event in question, and game-changing ones will both do that and provide a framed message box presenting the event in question. The announcements list ({{k|a}}) lists all game announcements in dated order; some (but not all) can be {{k|z}}oomed to. Announcements are not to be confused with [[reports|{{k|r}}eports]], which detail combat results.
  
 
When some major or important game-changing announcements occur, the following icon will appear, accompanied with a wooden ticking-like sound effect:<br>
 
When some major or important game-changing announcements occur, the following icon will appear, accompanied with a wooden ticking-like sound effect:<br>
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{{main|announcements.txt}}
 
{{main|announcements.txt}}
  
You can control which types of announcements do and don't pause and/or recenter the game in the [[Settings#Announcements|Announcements tab of Settings]] or by editing the <code>announcements.txt</code> file
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You can control which types of announcements do and don't pause and/or recenter the game by editing the <code>announcements.txt</code> file, found at <code>Dwarf Fortress/data/init/announcements.txt</code>. An announcement type containing '''P''' will pause when that announcement type is made, and one containing '''R''' will re-center when that announcement type is made.  For example,
==== Announcement Settings ====
 
To change the behavior of announcements via the in game Settings, open [[Settings]], select the [[Settings#Announcements|Announcements]] tab. Then you'll need to find the setting of interest ([[announcements.txt#List_of_announcements|announcements.txt wiki page]] may be able to help). You'll see the available options for each event includes, <code>Popup</code>, <code>Pause</code>, <code>Recenter</code>, and <code>Alert</code>. That's the functionality you're most likely to want to adjust. For example, if you want an Alert on the left side of the screen for combat strikes and wounds you would scroll down to 'Strike' and 'Wounds' and change the Alert column to 'Yes' - but don't get ambitious and change all the combat events to Alert, you'll regret it! (one at a time is recommended). More information on what each of these options do, including <code>Adv</code>, <code>Fort</code>, <code>Report</code>, and <code>Report (Active)</code> is available on the [[announcements.txt]] wiki page (and probably needs to become shared content between these two pages).
 
 
 
==== announcements.txt ====
 
To change the behavior of announcements via the <code>announcements.txt</code> file you'll need to adjust the <code>:options</code> for the particular event of interest. An announcement type containing ''''':P''''' will pause when that announcement type is made, and one containing ''''':R''''' will re-center when that announcement type is made.  For example,
 
  
 
:<tt>[MIGRANT_ARRIVAL:A_D:D_D:P:R]</tt>
 
:<tt>[MIGRANT_ARRIVAL:A_D:D_D:P:R]</tt>
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to cause the game to recenter on the arriving migrants, but to not pause the game.
 
to cause the game to recenter on the arriving migrants, but to not pause the game.
 
'''Note:'''
 
* <code>/init/announcements.txt</code> is for the '''Default''' settings
 
* <code>/prefs/announcements.txt</code> is for the '''Current''' settings
 
  
 
== Announcements ==
 
== Announcements ==
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|-
 
|-
 
|[[File:announce_masterpiece_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || The creation of [[quality|masterpieces]]. Can get quite annoying in mature fortresses, when the announcements will stack up the products of legendary dwarves.
 
|[[File:announce_masterpiece_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || The creation of [[quality|masterpieces]]. Can get quite annoying in mature fortresses, when the announcements will stack up the products of legendary dwarves.
|-
 
|[[File:announce_noble_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A location and the surrounding areas have been made a county.
 
|-
 
|[[File:announce_crime_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || An artifact is not where it was last seen.
 
|-
 
|[[File:announce_crime_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Something was stolen.
 
|-
 
|[[File:announce_general_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A diplomat could not complete a meeting and left unhappy.
 
 
|-
 
|-
 
|[[File:announce_artdeface_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A masterpiece quality item has been lost or destroyed.
 
|[[File:announce_artdeface_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A masterpiece quality item has been lost or destroyed.
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|-
 
|-
 
|[[File:announce_death_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || When an animal is [[butcher's shop|slaughtered]], or a tame animal or dwarf is struck down within view of other dwarves.
 
|[[File:announce_death_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || When an animal is [[butcher's shop|slaughtered]], or a tame animal or dwarf is struck down within view of other dwarves.
|-
 
|[[File:announce_guzzler_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || When a creature is guzzling a fortress' alcohol.{{Verify}}
 
|-
 
|[[File:announce_research_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A scholar has discovered discourse on the nature of events.
 
|-
 
|[[File:announce_loseemotion_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || An individual has lost their emotions.{{Verify}}
 
 
|-
 
|-
 
|[[File:announce_birth_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Animals giving birth.
 
|[[File:announce_birth_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Animals giving birth.
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|-
 
|-
 
|[[File:announce_animal_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || An animal has been caught in a [[Animal_trap|trap]].
 
|[[File:announce_animal_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || An animal has been caught in a [[Animal_trap|trap]].
|-
 
|[[File:announce_animal_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || An animal has broken free of an animal trap. <!-- Is this the correct icon? -->
 
 
|-
 
|-
 
|[[File:announce_animal_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || An animal has been [[Pet|adopted]].
 
|[[File:announce_animal_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || An animal has been [[Pet|adopted]].
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|[[File:announce_ghost_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || The raising of a [[ghost]].
 
|[[File:announce_ghost_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || The raising of a [[ghost]].
 
|-
 
|-
|[[File:announce_death_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Putting a dwarf (and their associated ghost) to rest with a memorial [[slab]] or a [[coffin]].
+
|[[File:announce_ghost_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Putting a dwarf (and an associated ghost) to rest with a memorial [[slab]] or a [[coffin]].
 
|-
 
|-
|[[File:announce_death_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || After one week, a dwarf or tame creature has been missing, or if a dwarf comes across a corpse.
+
|[[File:announce_cancel_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || After one week, a dwarf or tame creature has been missing, or if a dwarf comes across a corpse.
|-
 
|[[File:announce_agreement_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A [[Work orders|work order]] has been completed.
 
 
|-
 
|-
 
|[[File:announce_military_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Dwarves growing [[Attachment|attached]] to their weapons or armor.
 
|[[File:announce_military_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || Dwarves growing [[Attachment|attached]] to their weapons or armor.
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|-
 
|-
 
|[[File:announce_vermin_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A creature is stung by a [[bee]].
 
|[[File:announce_vermin_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A creature is stung by a [[bee]].
|-
 
|[[File:announce_agreement_icon.png]] || style="background:#ffffc0; text-align:center" | Minor || A citizen has become someone's student.
 
 
|-
 
|-
 
|colspan="3" style="padding:7px;" | ''Major'' announcements are more important than minor announcements, and in addition to playing their message, the game may be paused and zoom to the location of the event. This is used for things that rarely happen, but aren't the ''most'' important. A wooden "ticking" sound effect is played for these announcement types.
 
|colspan="3" style="padding:7px;" | ''Major'' announcements are more important than minor announcements, and in addition to playing their message, the game may be paused and zoom to the location of the event. This is used for things that rarely happen, but aren't the ''most'' important. A wooden "ticking" sound effect is played for these announcement types.
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|-
 
|-
 
|[[File:announce_migrant_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of [[migrants]].
 
|[[File:announce_migrant_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of [[migrants]].
|-
 
|[[File:announce_era_icon.png]] || style="background:#ffb464; text-align:center" | Major || A new [[Calendar|era]] has begun.
 
 
|-
 
|-
 
|[[File:announce_general_icon.png]] || style="background:#ffb464; text-align:center" | Major || Uncovering of a [[thief]]. End them quickly!
 
|[[File:announce_general_icon.png]] || style="background:#ffb464; text-align:center" | Major || Uncovering of a [[thief]]. End them quickly!
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|-
 
|-
 
|[[File:announce_mood_icon.png]] || style="background:#ffb464; text-align:center" | Major || A dwarf entering a [[strange mood]], claiming a workshop, setting to work, and either completing a [[legendary artifact]] or going [[insanity|insane]] in the attempt. (Each step gets its own announcement.)
 
|[[File:announce_mood_icon.png]] || style="background:#ffb464; text-align:center" | Major || A dwarf entering a [[strange mood]], claiming a workshop, setting to work, and either completing a [[legendary artifact]] or going [[insanity|insane]] in the attempt. (Each step gets its own announcement.)
|-
 
|[[File:announce_monster_icon.png]] || style="background:#ffb464; text-align:center" | Major || "We checked that stone for heat! What devilry is this?!" A single stream of flame will burst out in a random direction, setting someone on fire if it hits them. Only encountered in the deeper layers of the world.
 
 
|-
 
|-
 
|[[File:announce_berserk_icon.png]] || style="background:#ffb464; text-align:center" | Major || A dwarf has gone berserk. This can happen if the dwarf is undergoing a strange mood, and does not have the required materials to construct an artifact.
 
|[[File:announce_berserk_icon.png]] || style="background:#ffb464; text-align:center" | Major || A dwarf has gone berserk. This can happen if the dwarf is undergoing a strange mood, and does not have the required materials to construct an artifact.
 
|-
 
|-
 
|[[File:announce_monster_icon.png]] || style="background:#ffb464; text-align:center" | Major || A [[bogeyman]] transforms. Can be seen in the [[object testing arena]].
 
|[[File:announce_monster_icon.png]] || style="background:#ffb464; text-align:center" | Major || A [[bogeyman]] transforms. Can be seen in the [[object testing arena]].
|-
 
|[[File:announce_noble_icon.png]] || style="background:#ffb464; text-align:center" | Major || Someone has inherited a position.
 
 
|-
 
|-
 
|[[File:announce_noble_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of the [[king]] or queen.
 
|[[File:announce_noble_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of the [[king]] or queen.
|-
 
|[[File:announce_military_icon.png]] || style="background:#ffb464; text-align:center" | Major || A citizen in the military bestowed a name onto a shield or weapon.
 
 
|-
 
|-
 
|[[File:announce_monster_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of a [[semi-megabeast]].
 
|[[File:announce_monster_icon.png]] || style="background:#ffb464; text-align:center" | Major || The arrival of a [[semi-megabeast]].
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|-
 
|-
 
|[[File:Announce death icon.png]] || style="background:#ffb464; text-align:center" | Major || No available food is present. The ability to resolve this can depend on the surroundings around your fortress and what you already have.
 
|[[File:Announce death icon.png]] || style="background:#ffb464; text-align:center" | Major || No available food is present. The ability to resolve this can depend on the surroundings around your fortress and what you already have.
|-
 
|[[File:announce_general_icon.png]] || style="background:#ffb464; text-align:center" | Major || A monarch is satisfied with their position, but feels that there should be more development. We must dig deeper.
 
 
|-
 
|-
 
|colspan="3" style="padding:7px;" | {{colortext|#900|'''''Warning:''' Minor spoilers ahead''}}<br>
 
|colspan="3" style="padding:7px;" | {{colortext|#900|'''''Warning:''' Minor spoilers ahead''}}<br>
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|[[File:announce_monster_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || The arrival of a [[megabeast]], [[titan]], [[forgotten beast]], transformed [[werebeast]], or the [[undead]].
 
|[[File:announce_monster_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || The arrival of a [[megabeast]], [[titan]], [[forgotten beast]], transformed [[werebeast]], or the [[undead]].
 
|-
 
|-
|[[File:announce_monster_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || The reveal of a [[Demon]], [[Angel]], artifacts or fire in a [[Unusual volcanic wall]]
+
|[[File:announce_digging_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || Discovering a [[cavern]] layer or the [[magma sea]]
 
|-
 
|-
 
|[[File:announce_digging_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || Discovering a [[deep pit]], [[magma pool]], or downward passage in a cavern.
 
|[[File:announce_digging_icon.png]] || style="background:#ff4141; color:white; text-align:center" | Important || Discovering a [[deep pit]], [[magma pool]], or downward passage in a cavern.

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