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Editing 40d Talk:Climate

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:I think, that the freezing, cold etc are fuzzy constants, and so, they give you only general insights on weather changes--[[User:Dorten|Dorten]] 23:13, 14 January 2008 (EST)
 
:I think, that the freezing, cold etc are fuzzy constants, and so, they give you only general insights on weather changes--[[User:Dorten|Dorten]] 23:13, 14 January 2008 (EST)
 
::the local biomes certainly help, for instance my biome has an area NE of it where the grass is dry and all the pools have evap'd, and 'outside' the fort the pools were full (my dwarves get their vitamin d intake, was building a dwarven washington DC complete with white house ripoff when new version came out) --[[User:Frostedfire|Frostedfire]] 07:08, 13 February 2008 (EST)
 
::the local biomes certainly help, for instance my biome has an area NE of it where the grass is dry and all the pools have evap'd, and 'outside' the fort the pools were full (my dwarves get their vitamin d intake, was building a dwarven washington DC complete with white house ripoff when new version came out) --[[User:Frostedfire|Frostedfire]] 07:08, 13 February 2008 (EST)
 
I've played two maps in a hot desert biome.  Both were supposed to have aquifers on the sand(first) level but when I embarked the aquifer is gone.  I checked both maps with reveal and there is no sign of any water on any level.  Is it possible that an aquifer can dry up in hot regions close to the surface?
 

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