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Editing 40d:Tower-cap

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'''Tower-caps''' are a type of mushroom-like [[subterranean]] [[tree]]. Once fully grown, they can be designated for [[wood cutting]] and produce tower-cap [[logs|log]]s. Tower-caps will grow ''only if'' you have discovered an [[underground]] [[river]] or [[underground pool]]. Such features can be located using the [[site finder]] and on the local view during embarkation, if the relevant [[init.txt|init]] and [[world generation]] parameters are set.  
 
'''Tower-caps''' are a type of mushroom-like [[subterranean]] [[tree]]. Once fully grown, they can be designated for [[wood cutting]] and produce tower-cap [[logs|log]]s. Tower-caps will grow ''only if'' you have discovered an [[underground]] [[river]] or [[underground pool]]. Such features can be located using the [[site finder]] and on the local view during embarkation, if the relevant [[init.txt|init]] and [[world generation]] parameters are set.  
  
In order to ''prevent'' a tower-cap from growing (which you will want to do to prevent tower caps from blocking drainage floodgates), you must lay down [[road]]s, construct [[floor]]s or designate [[stockpile]]s.
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In order to ''prevent'' a tower-cap from growing (which you will want to do to prevent tower caps from blocking drainage floodgates), you must lay down [[road]]s, construct [[floor]]s or designate [[stockpile]]s. Any of these designations or constructions will prevent tower-cap growth.
  
 
As with normal trees, they take about 1 and a half years to fully grow.
 
As with normal trees, they take about 1 and a half years to fully grow.

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