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Difference between revisions of "40d:Still"

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* {{K|e}} Extract plant essence
 
* {{K|e}} Extract plant essence
  
Brewing {{L|alcohol}} requires a brewable item (most {{L|crops}} from your farms as well as most gathered plants can be used) and an empty {{L|barrel}}. You can define which {{L|plant}}s may be brewed from the Overall Status menu ({{k|z}}) under kitchen. Note that when making barrels for brewing, they will often be taken for use as {{L|food}} storage instead. Thus, it may be best to wait until winter, when food production drops, to produce barrels for brewing. It may also be helpful to reserve a few barrels in the stockpiles menu ({{k|p}}).
+
Brewing {{L|alcohol}} requires a brewable item (most {{L|crop}}s from your farms as well as most gathered plants can be used) and an empty {{L|barrel}}. You can define which {{L|plant}}s may be brewed from the Overall Status menu ({{k|z}}) under kitchen. Note that when making barrels for brewing, they will often be taken for use as {{L|food}} storage instead. Thus, it may be best to wait until winter, when food production drops, to produce barrels for brewing. It may also be helpful to reserve a few barrels in the stockpiles menu ({{k|p}}).
  
 
Every unit of plant brewed at a still produces 5 units of alcohol. A single ''stack'' of plants will be brewed in one go, and the resulting booze will be placed into a single barrel - a stack of ''Plump Helmet [5]'' will produce ''Dwarven Wine [25]'', and will only occupy a single barrel. Skilled {{L|grower}}s, who tend to harvest larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size.
 
Every unit of plant brewed at a still produces 5 units of alcohol. A single ''stack'' of plants will be brewed in one go, and the resulting booze will be placed into a single barrel - a stack of ''Plump Helmet [5]'' will produce ''Dwarven Wine [25]'', and will only occupy a single barrel. Skilled {{L|grower}}s, who tend to harvest larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size.

Revision as of 19:03, 21 March 2011

Still

b-w-l

÷
o ~
~ o
X X X
X X X
X X X
Job Requirement
Construction
Materials Jobs

1 of

1 of

Materials Used
Goods Created
This article is about an older version of DF.
"Brew" redirects here. For "sewer brew", see Template:L.

The still is an important building for any Template:L settlement as it is common knowledge that no dwarf can last long without Template:L.

The still allows you to do two tasks:

  • b Brew a drink
  • e Extract plant essence

Brewing Template:L requires a brewable item (most Template:Ls from your farms as well as most gathered plants can be used) and an empty Template:L. You can define which Template:Ls may be brewed from the Overall Status menu (z) under kitchen. Note that when making barrels for brewing, they will often be taken for use as Template:L storage instead. Thus, it may be best to wait until winter, when food production drops, to produce barrels for brewing. It may also be helpful to reserve a few barrels in the stockpiles menu (p).

Every unit of plant brewed at a still produces 5 units of alcohol. A single stack of plants will be brewed in one go, and the resulting booze will be placed into a single barrel - a stack of Plump Helmet [5] will produce Dwarven Wine [25], and will only occupy a single barrel. Skilled Template:Ls, who tend to harvest larger stacks, can therefore reduce the number of barrels required to store alcohol, which in turn minimizes the required stockpile size.

Extracting plant essences is currently useful only for producing trade goodsv0.28.181.40d. Template:L can be extracted from Template:Ls. This requires a Template:L Template:L.

Workshops
Furnaces
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