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Difference between revisions of "40d:Sheriff"

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* [[Justice]]
 
* [[Justice]]
 
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The position of '''sheriff''' opens once the population of your fortress reaches 20. The sheriff will subdue and imprison lawbreaking dwarves.  Without a [[jail]], the sheriff will have no choice but to issue summary [[justice]] in the form of a beating. The sheriff will still perform justice jobs if [[Military|drafted]] to the military. Having a weak sheriff is a good thing. Sheriff with good strength, training or [[weapon]] could heavily injure or kill "criminal" whose "crime" was not being able to make a [[glass]] [[throne]] on a sandless map.
+
The position of '''sheriff''' opens once the population of your fortress reaches 20. The sheriff will subdue and imprison lawbreaking dwarves.  Without a [[jail]], the sheriff will have no choice but to issue summary [[justice]] in the form of a beating. The sheriff will still perform justice jobs if [[Military|drafted]] to the military. Having a weak sheriff is a good thing. A sheriff with good strength, training or a [[weapon]] could heavily injure or kill a "criminal" whose "crime" was not being able to make a [[glass]] [[throne]] on a sandless map.
  
 
When your fortress reaches 50 dwarves, the sheriff will be promoted to [[Captain of the guard]].
 
When your fortress reaches 50 dwarves, the sheriff will be promoted to [[Captain of the guard]].
  
Sheriff can be designated through the [[nobles screen]].
+
The sheriff can be designated through the [[nobles screen]].
  
 
[[Category:Nobles]]
 
[[Category:Nobles]]

Revision as of 02:54, 23 December 2008

Sheriff
Room requirements  
Office Modest Office
Quarters Modest Quarters
Dining room Modest Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands None
Arrival conditions
  • 20 population
Function

The position of sheriff opens once the population of your fortress reaches 20. The sheriff will subdue and imprison lawbreaking dwarves. Without a jail, the sheriff will have no choice but to issue summary justice in the form of a beating. The sheriff will still perform justice jobs if drafted to the military. Having a weak sheriff is a good thing. A sheriff with good strength, training or a weapon could heavily injure or kill a "criminal" whose "crime" was not being able to make a glass throne on a sandless map.

When your fortress reaches 50 dwarves, the sheriff will be promoted to Captain of the guard.

The sheriff can be designated through the nobles screen.