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Editing 40d:Moat

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{{Quality|Superior|20:06, 17 October 2013 (UTC)}}
 
{{projects}}{{av}}
 
 
 
The term "'''moat'''" refers to a defensive ditch that optionally may be filled with [[water]] or [[magma]]. There is no in-game structure called a "moat", but any [[channel]] defensively placed to block invaders, whether around your entire fortress or just a short one in front of a bridge, can be considered a moat.
 
The term "'''moat'''" refers to a defensive ditch that optionally may be filled with [[water]] or [[magma]]. There is no in-game structure called a "moat", but any [[channel]] defensively placed to block invaders, whether around your entire fortress or just a short one in front of a bridge, can be considered a moat.
  
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A [[magma]]-filled moat is the deadliest: It does not solidify in the winter and it instantly kills all that fall in, friend or foe, along with any items.  (Dwarves in combat have a habit of dodging off the edge of bridges and walk-ways unless there is a solid barrier like a [[wall]] or [[fortification]] to stop them - something to consider.)
 
A [[magma]]-filled moat is the deadliest: It does not solidify in the winter and it instantly kills all that fall in, friend or foe, along with any items.  (Dwarves in combat have a habit of dodging off the edge of bridges and walk-ways unless there is a solid barrier like a [[wall]] or [[fortification]] to stop them - something to consider.)
  
If you wish to combine safety and offensive value, consider a channel lined with your favorite [[trap]]s.
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If you wish to combine safety and offensive value, consider a channel lined with your favorite [[traps]].
  
 
A very deadly combination is to first create a moat, then put a retractable bridge across it. On the outside of the moat, next to the bridge, put [[pressure plate]]s surrounding the bridge. Link them all to the [[bridge]], and watch as invaders step on the pressure plates, then step on the bridge, the bridge retracts, they fall in, and drown/burn.
 
A very deadly combination is to first create a moat, then put a retractable bridge across it. On the outside of the moat, next to the bridge, put [[pressure plate]]s surrounding the bridge. Link them all to the [[bridge]], and watch as invaders step on the pressure plates, then step on the bridge, the bridge retracts, they fall in, and drown/burn.
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==Trap Moat==
 
==Trap Moat==
  
Essentially, the Trap Moat is an empty moat with a retracting bridge. However, the inside of the moat is filled with upright [[menacing spike|spike]] [[trap]]s. The idea is, when enemies get on the bridge, you pull the [[lever]] to retract it and pull the lever to spring the traps. When they fall, they get perforated. However, there's ramps at the end of the moat so friendly dwarves can get out and surviving enemies can futilely try to cross the bridge before they bleed out.
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Essentially, the Trap Moat is an empty moat with a retracting bridge. However, the inside of the moat is filled with upright [[menacing spike|spike]] [[traps]]. The idea is, when enemies get on the bridge, you pull the [[lever]] to retract it and pull the lever to spring the traps. When they fall, they get perforated. However, there's ramps at the end of the moat so friendly dwarves can get out and surviving enemies can futilely try to cross the bridge before they bleed out.
  
 
==Dungeon Moat==
 
==Dungeon Moat==
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DISCLAIMER: I haven't actually tried any of this out yet; something will probably go wrong (for example, enemies that fall into the moat might be too stunned to wander around and find an open trap.)
 
DISCLAIMER: I haven't actually tried any of this out yet; something will probably go wrong (for example, enemies that fall into the moat might be too stunned to wander around and find an open trap.)
 
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[[Category:Military]]
{{Category|Fortress defense}}
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[[Category:Fortress defense]]

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