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Difference between revisions of "40d:Miller"

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(Fixing links within namespace (603/997))
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| skill      = Miller
 
| skill      = Miller
 
| speciality = Miller
 
| speciality = Miller
| profession = [[40d:Farmer|Farmer]]
+
| profession = {{L|Farmer}}
 
| job name  = Milling
 
| job name  = Milling
 
| tasks      =
 
| tasks      =
* [[40d:Milling|Mill plants]] (uses a [[40d:bag|bag]])
+
* {{L|Milling|Mill plants}} (uses a {{L|bag}})
  
 
| workshop =  
 
| workshop =  
* [[40d:Millstone|Millstone]]
+
* {{L|Millstone}}
* [[40d:Quern|Quern]]
+
* {{L|Quern}}
 
}}
 
}}
  
A '''miller''' is a [[40d:dwarf|dwarf]] who mills [[40d:crops|plants]] at either a [[40d:quern|quern]] or [[40d:millstone|millstone]], placing the resulting goods into [[40d:bag|bag]]s.  Milling produces one unit of [[40d:dye|dye]], [[40d:flour|flour]] or [[40d:sugar|sugar]] per item milled. Milled items have no [[40d:Item quality|extra quality]] associated with them.
+
A '''miller''' is a {{L|dwarf}} who mills {{L|crops|plants}} at either a {{L|quern}} or {{L|millstone}}, placing the resulting goods into {{L|bag}}s.  Milling produces one unit of {{L|dye}}, {{L|flour}} or {{L|sugar}} per item milled. Milled items have no {{L|Item quality|extra quality}} associated with them.
  
A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a [[40d:waterwheel|waterwheel]] or a [[40d:windmill|windmill]]).
+
A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a {{L|waterwheel}} or a {{L|windmill}}).
  
 
To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.
 
To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.
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There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.
 
There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.
  
Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except [[40d:whip vine|whip vine]]s mill to 10× plant value; whip vines are 25% better.
+
Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except {{L|whip vine}}s mill to 10× plant value; whip vines are 25% better.
  
 
==List of millable plants==
 
==List of millable plants==
===Plants that make powders (need to be [[40d:cook|cook]]ed)===
+
===Plants that make powders (need to be {{L|cook}}ed)===
*[[40d:Cave wheat|Cave wheat]]
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*{{L|Cave wheat}}
*:[[40d:Dwarven wheat flour|Dwarven wheat flour]]
+
*:{{L|Dwarven wheat flour}}
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*[[40d:Sweet pod|Sweet pod]]
+
*{{L|Sweet pod}}
*:[[40d:Dwarven sugar|Dwarven sugar]]
+
*:{{L|Dwarven sugar}}
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*[[40d:Longland grass|Longland grass]]
+
*{{L|Longland grass}}
*:[[40d:Longland flour|Longland flour]]
+
*:{{L|Longland flour}}
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*[[40d:Whip vine|Whip vine]]
+
*{{L|Whip vine}}
*:[[40d:Whip vine flour|Whip vine flour]]
+
*:{{L|Whip vine flour}}
 
*:Worth 25 ☼
 
*:Worth 25 ☼
  
===Plants that make [[40d:dye|dye]]s===
+
===Plants that make {{L|dye}}s===
*[[40d:Dimple cup|Dimple cup]]
+
*{{L|Dimple cup}}
*:[[40d:Dimple dye|Dimple dye]]
+
*:{{L|Dimple dye}}
 
*:Dark blue
 
*:Dark blue
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*[[40d:Blade weed|Blade weed]]
+
*{{L|Blade weed}}
*:[[40d:Emerald dye|Emerald dye]]
+
*:{{L|Emerald dye}}
 
*:Green
 
*:Green
 
*:Worth 20 ☼
 
*:Worth 20 ☼
*[[40d:Hide root|Hide root]]
+
*{{L|Hide root}}
*:[[40d:Redroot dye|Redroot dye]]
+
*:{{L|Redroot dye}}
 
*:Red
 
*:Red
 
*:Worth 10 ☼
 
*:Worth 10 ☼
*[[40d:Sliver barb|Sliver barb]]
+
*{{L|Sliver barb}}
*:[[40d:Sliver dye|Sliver dye]]
+
*:{{L|Sliver dye}}
 
*:Black
 
*:Black
 
*:Worth 20 ☼
 
*:Worth 20 ☼
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== See also ==
 
== See also ==
*[[40d:Crops|Crops]]
+
*{{L|Crops}}
*[[40d:The clothing industry|The clothing industry]]
+
*{{L|The clothing industry}}
  
  

Revision as of 16:47, 12 April 2010

This article is about an older version of DF.
Skill: Miller
Association  
Profession Template:L
Job Title Miller
Labor Milling
Tasks
Workshop

A miller is a Template:L who mills Template:L at either a Template:L or Template:L, placing the resulting goods into Template:Ls. Milling produces one unit of Template:L, Template:L or Template:L per item milled. Milled items have no Template:L associated with them.

A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a Template:L or a Template:L).

To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.

There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.

Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except Template:Ls mill to 10× plant value; whip vines are 25% better.

List of millable plants

Plants that make powders (need to be Template:Led)

Plants that make Template:Ls


See also


Miner
Woodworker
Stoneworker
Ranger
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Dwarven
Other
Social
Broker
Other

Other/Peasant
Unused