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Difference between revisions of "40d:Material token"

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| 25 || FAT || Subtypes come from CREATURE
 
| 25 || FAT || Subtypes come from CREATURE
 
|-   
 
|-   
| 26 || MUD || ???
+
| 26 || MUD || No subtype
 
|-   
 
|-   
| 27 || VOMIT || ???
+
| 27 || VOMIT || No subtype
 
|-   
 
|-   
 
| 28 || BLOOD_NONSPECIFIC || Does not appear to have a subtype.
 
| 28 || BLOOD_NONSPECIFIC || Does not appear to have a subtype.
 
|-   
 
|-   
| 29 || SLIME || ???
+
| 29 || SLIME || No subtype
 
|-   
 
|-   
| 30 || SALT || ???
+
| 30 || SALT || No subtype
 
|-   
 
|-   
 
| 31 || BLOOD_SPECIFIC || Subtypes come from CREATURE
 
| 31 || BLOOD_SPECIFIC || Subtypes come from CREATURE
Line 75: Line 75:
 
| 32 || PLANT_ALCOHOL || Subtypes come from MATGLOSS_PLANT
 
| 32 || PLANT_ALCOHOL || Subtypes come from MATGLOSS_PLANT
 
|-   
 
|-   
| 33 || FILTH_B || ???
+
| 33 || FILTH_B || No subtype
 
|-   
 
|-   
| 34 || FILTH_Y || ???
+
| 34 || FILTH_Y || No subtype
 
|-   
 
|-   
| 35 || UNKNOWN_SUBSTANCE || ???
+
| 35 || UNKNOWN_SUBSTANCE || No subtype
 
|-   
 
|-   
| 36 || GRIME || ???
+
| 36 || GRIME || No subtype
 
|}
 
|}
  

Revision as of 21:38, 8 September 2010

This article is about an older version of DF.
You may be looking for Template:Ls.

These tokens are types of materials, used to specify for example what material an item is made of.

# Token Information
0 WOOD Subtypes come from MATGLOSS_WOOD; or USE_RACEGLOSS within creature raws (e.g. ITEMCORPSE)
1 STONE Subtypes come from MATGLOSS_STONE; or USE_LAVA_STONE (includes MATGLOSS_STONE_GEM.)
2 METAL Subtypes come from MATGLOSS_METAL
3 BONE Subtypes come from CREATURE
4 IVORY Subtypes come from CREATURE
5 HORN Subtypes come from CREATURE
6 AMBER No subtypes
7 CORAL No subtypes
8 PEARL Subtypes come from CREATURE
9 SHELL Subtypes come from CREATURE
10 LEATHER Subtypes come from CREATURE
11 SILK Subtypes come from CREATURE
12 PLANT Subtypes come from MATGLOSS_PLANT
13 GLASS_GREEN No subtypes use NONE or NO_MATGLOSS
14 GLASS_CLEAR No subtypes use NONE or NO_MATGLOSS
15 GLASS_CRYSTAL No subtypes use NONE or NO_MATGLOSS
16 SAND No subtypes use NONE or NO_MATGLOSS
17 WATER No subtypes use NONE or NO_MATGLOSS
18 COAL Subtype is either COKE or CHARCOAL
19 POTASH No subtypes use NONE or NO_MATGLOSS
20 ASH No subtypes use NONE or NO_MATGLOSS
21 PEARLASH No subtypes use NONE or NO_MATGLOSS
22 LYE No subtypes use NONE or NO_MATGLOSS
23 RENDERED_FAT Subtypes come from CREATURE
24 SOAP_ANIMAL Subtypes come from CREATURE
25 FAT Subtypes come from CREATURE
26 MUD No subtype
27 VOMIT No subtype
28 BLOOD_NONSPECIFIC Does not appear to have a subtype.
29 SLIME No subtype
30 SALT No subtype
31 BLOOD_SPECIFIC Subtypes come from CREATURE
32 PLANT_ALCOHOL Subtypes come from MATGLOSS_PLANT
33 FILTH_B No subtype
34 FILTH_Y No subtype
35 UNKNOWN_SUBSTANCE No subtype
36 GRIME No subtype

CREATURE does not appear here in the exe, but has been observed with EXTRACT and CHEESE. PLANT has been observed with POWDER_MISC, THREAD, and CLOTH. Subtypes come from the appropriate matgloss.

When making reactions that use the PLANT or SEEDS Item Tokens, use the name of the appropriate plant from matgloss_plant.txt as the Material Token, and NO_MATGLOSS for Matgloss Subtype.v0.28.181.40d

When making reactions that use the REMAINS Item Token, use the name of the appropriate creature from creature_xxx.txt as the Material Token, and NO_MATGLOSS for Matgloss Subtype.

When making reactions that use the BONES Item Tokento create the bones of a specific creature, use the name of the appropriate creature as the Material Token and as the Matgloss Subtype.