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Difference between revisions of "40d:Floodgate"

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(Moved information on stuck/blocked floodgates to "Activation" section, added detail.)
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== Floodgates vs Magma ==
 
== Floodgates vs Magma ==
Closed floodgates of any material will resist magma, much like constructed [[wall]]s. However, once a [[magma]] floodgate is opened, the magma will flow though and destroy:
+
Closed floodgates of any material will resist [[magma]], much like constructed [[wall]]s. However, once a floodgate is opened, the magma will flow though and destroy:
 
* the floodgate itself if it was not made of [[magma-safe materials]].
 
* the floodgate itself if it was not made of [[magma-safe materials]].
 
* the [[mechanism]] if it was not made of [[magma-safe materials]] ([[bauxite]] or [[raw adamantine]]), thus deconstructing the floodgate.
 
* the [[mechanism]] if it was not made of [[magma-safe materials]] ([[bauxite]] or [[raw adamantine]]), thus deconstructing the floodgate.

Revision as of 00:57, 13 August 2009

A floodgate is an object used to regulate the flow of fluids, such as water and magma.

They can be manufactured from rock (at a mason's workshop), wood (at a carpenter's workshop), metal (at a metalsmith's forge), or glass (at a glass furnace). Once manufactured, they are built in the desired location by using the keys b, x.

Unlike doors or hatches, they must be activated remotely if they are to open and close.

Placement

Floodgates must be built on solid floor (i.e. not over a channel), but unlike doors do not have to be attached to a wall. A long line of free-standing floodgates can create a removable wall, that completely disappears when they are "opened". Dwarves must be able to stand orthogonally to the floodgate in order to build it. In order to control a vertical water flow, a solution is to build the floodgate on a constructed wall, and then remove the wall.

Floodgates generally have to be built prior to flooding the area (obvious for magma, isn't it?) but can still be built at a water level of 1/7. They are placed in a "closed" position, and if they are to be opened they must be linked to a lever or pressure plate - this can be done after liquid is introduced to one side, so long as the other side is accessible.

If there is no roof above a floodgate nor above an incoming water flow that comes from a source with higher elevation, the water can spill over the floodgate. See the pressure article for more information.

Dwarves often like to stand on the wrong side of the floodgate they are constructing so that they may conveniently decline any subsequent labor. They'll sit there with their feet propped up on a convenient rock, twiddling their thumbs until such time as the floodgate is opened mechanically or deconstructed. To avoid this situation you should build something on the tile you don't want them to stand on, Suspend its construction until the floodgate is complete, and Cancel its construction when you're finished.

Activation

Floodgates have to be linked to levers or pressure plates to allow them to be opened and closed remotely at all. An open floodgate also can be walked through, whereas a closed one can not. Once activated, it will take approximately 100 steps for the floodgate to open or close: the same as bridges.

One serious flaw with floodgates is that if anything is in the tile with them when they are signaled to close, they will ignore that signal and remain open. "Anything" means any object - a sock, a butterfly corpse, a goblin, a crossbow bolt, anything! The exception to this rule is that floodgates will close on fluids (water and magma), and destroy (not displace) any units of liquid on the tile.

Because levers have on/off states rather than simply toggling attached buildings, the lever/pressure plate must send two more signals in order to unstick a floodgate - one to open (which does nothing, as it is already open) and a new "close" order - and hopefully that works.

Floodgates vs Magma

Closed floodgates of any material will resist magma, much like constructed walls. However, once a floodgate is opened, the magma will flow though and destroy:

Uses

A water floodgate connected to a river can be opened to create a shallow pool, then closed, the pool then be drained or allowed to evaporate. The resulting mud can be used for underground farms. Standing water can be used for drinking, or sufficiently rushing water used as a defense against invaders.

A floodgate can also be used to cover fortifications when they are not being used. This will prevent enemies from firing into your fort through the fortifications, and can be useful if your marksdwarfs arrive at the fortification one at a time.

Unlike doors, floodgates can be built directly adjacent to each other; that is, floodgates do not require an adjacent wall. This allows channels wider than two squares to be regulated. This characteristic also permits for the construction of "siege doors", allowing areas wider than two tiles to be sealed off from the enemy. For instance, the three tile wide access point for a Trade Depot within the fortress can be closed down into a chokepoint with floodgates and a lever, giving your marksdwarves more of a chance to shoot invaders.

Using floodgates to halt or reroute enemies must be planned carefully, as large creatures such as Trolls can destroy floodgates. One solution is to use a bridge over a channel. It can still be controlled by a pressure plate or lever, but prevents trolls from ignoring your carefully planned defences.



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