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Editing 40d:Floodgate

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Once activated, it will take approximately 100 steps for the floodgate to open or close: the same as [[bridge]]s.
 
Once activated, it will take approximately 100 steps for the floodgate to open or close: the same as [[bridge]]s.
  
One serious flaw with floodgates is that if ''anything'' is in the tile with them when they are signaled to close, they will ignore that signal and remain open. "Anything" means '''any object''' - a sock, a butterfly corpse, a goblin, a crossbow bolt, even a rock, anything! The exception to this rule is that floodgates will close on fluids (water and magma), and destroy (not displace) any units of liquid on the tile.
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One serious flaw with floodgates is that if ''anything'' is in the tile with them when they are signaled to close, they will ignore that signal and remain open. "Anything" means '''any object''' - a sock, a butterfly corpse, a goblin, a crossbow bolt, anything! The exception to this rule is that floodgates will close on fluids (water and magma), and destroy (not displace) any units of liquid on the tile.
  
Because levers have on/off states rather than simply toggling attached buildings, the lever/pressure plate must send two more signals in order to unstick a floodgate - one to open (which does nothing, as it is already open) and a new "close" order - and hopefully that works.
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Because levers have on/off states rather than simply toggling attached buildings, the lever/pressure plate must send two more signals in order to unstick a floodgate - one to open (which does nothing, as it is already open) and a new "close" order - and hopefully that works.
  
 
== Floodgates vs Magma ==
 
== Floodgates vs Magma ==

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