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Difference between revisions of "40d:Fish"

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(rewrite, added list of all fish and their info (in order listed in the raws))
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Although there is no exact game definition of '''fish''', for simplicity we call anything that may be ''[[Fishing|fished]]'' a ''fish''. Technically, the game treats these as [[vermin]].
+
{{quality|Exceptional|18:18, 8 November 2010 (UTC)}}{{av}}
 +
:''(For the activity, see [[fishing]])''
  
Certain larger creatures are also typically defined as fish even though they are treated as regular [[creature]]s by the game, for instance [[carp]]. They may not be caught by fisherdwarves. These larger fish can interrupt dwarves, attack, and come in [[skeletal]] and [[zombie]] varieties (which can move on land).
+
Although there is no exact game definition of '''fish''', for simplicity anything that may be ''[[Fishing|fished]]'' is categorized as "a fish" in this wiki, including [[turtle]]s and [[cave lobster]]s. Technically, the game treats these as [[vermin]], but unlike true vermin they are a welcome [[food]] source, and are not hunted by cats (unless they are in suitably shallow water), but must be caught by [[fisherdwarf]]s with the [[fishing]] [[labor]] enabled.  However, as with all vermin, they appear spontaneously (aka "spawn") in any natural water environment and most artificially constructed ones.
  
Olms are the only water vermin that cannot be fished.
+
(The {{k|z}}-status' ''stocks'' screen defines certain (dead) creatures as fish/raw fish. These are subject to [[rotting]]/[[wear]]).
  
== List of fishable fish ==
+
Certain larger species are also typically defined as fish even though they are treated as regular [[creature]]s by the game, for instance [[carp]] and [[Longnose gar]], among others. These larger fish may ''not'' be caught by fisherdwarves, but must be killed in combat. They can also be air-drowned by reducing the water they are in to 4/7 or less, like all fish. These aquatic monsters can interrupt dwarves' activities and will gladly attack and kill given half a chance.  In [[evil]] [[Biome|biomes]], they can come in [[skeletal]] and [[zombie]] varieties (which can move on land, among other [[fun]] surprises).
 +
 
 +
[[Olm]]s are the only water vermin that cannot be fished.
 +
 
 +
If eaten uncooked fish will leave a bone unless noted otherwise below.{{verify}}
 +
 
 +
While some vermin fish move across the map in small packs due to the [CLUSTER_NUMBER] creature token, others such as shad have been observed to migrate biannually in 'salmon runs,' filling an entire river with many fish on each tile. This is caused by a combination of the [CLUSTER_NUMBER:1:10] [[creature token]] and the [BIOME:OCEAN_TEMPERATE] and [BIOME:RIVER_TEMPERATE_*] [[biome token]]s.
 +
 
 +
== List of catchable fish ==
  
 
{| style="border-spacing: 1"
 
{| style="border-spacing: 1"
Line 14: Line 23:
 
! Notes
 
! Notes
 
|-
 
|-
|Turtle||{{Tile|☼|#090|#000}}||Any pool||Amphibious, pet value 10, has shell
+
|[[Turtle]]||{{Tile|☼|2:0}}||Any pool||Amphibious, pet value 10, has shell
 
|-
 
|-
|Moghopper||{{Tile|∙|#880|#000}}||Savage pool||Amphibious, pet value 20, summer only, [[extract]] is mog juice
+
|[[Moghopper]]||{{Tile|∙|6:0}}||Savage pool||Amphibious, pet value 20, summer only, [[extracts|extract]] is [[mog juice]]
 
|-
 
|-
|Mussel||{{Tile|m|#fff|#000}}||Any ocean, lake, and river||Leaves pearl, cookable live, no bones
+
|[[Mussel]]||{{Tile|m|7:1}}||Any ocean, lake, and river||Cookable live, no bones
 
|-
 
|-
|Oyster||{{Tile|o|#fff|#000}}||Any ocean||Leaves pearl, cookable live, no bones
+
|[[Oyster]]||{{Tile|o|7:1}}||Any ocean||Cookable live, no bones
 
|-
 
|-
|Salmon||{{Tile|α|#f00|#000}}||Temperate ocean and river
+
|[[Salmon]]||{{Tile|α|4:1}}||Temperate ocean and river||Migratory
 
|-
 
|-
|Clownfish||{{Tile|α|#f00|#000}}||Tropical ocean
+
|[[Clownfish]]||{{Tile|α|4:1}}||Tropical ocean
 
|-
 
|-
|Hagfish||{{Tile|~|#880|#000}}||Temperate and arctic ocean
+
|[[Hagfish]]||{{Tile|~|6:0}}||Temperate and arctic ocean
 
|-
 
|-
|Brook lamprey||{{Tile|~|#088|#000}}||Temperate ocean and river
+
|[[Brook lamprey]]||{{Tile|~|3:0}}||Temperate ocean and river
 
|-
 
|-
|Bat ray||{{Tile|ò|#fff|#000}}||Temperate and tropical ocean
+
|[[Bat ray]]||{{Tile|ò|7:0}}||Temperate and tropical ocean
 
|-
 
|-
|Thornback ray||{{Tile|ò|#880|#000}}||Tropical ocean
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|[[Thornback ray]]||{{Tile|ò|6:0}}||Tropical ocean
 
|-
 
|-
|Spotted ratfish||{{Tile|α|#880|#000}}||Temperate ocean
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|[[Spotted ratfish]]||{{Tile|α|6:0}}||Temperate ocean
 
|-
 
|-
|Herring||{{Tile|α|#0ff|#000}}||Temperate and arctic ocean||Wielded to cut down trees (just kidding)
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|[[Herring]]||{{Tile|α|3:1}}||Temperate and arctic ocean||<s>Wielded to cut down trees</s>
 
|-
 
|-
|Shad||{{Tile|α|#0ff|#000}}||Temperate ocean and river, arctic ocean
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|[[Shad]]||{{Tile|α|3:1}}||Temperate ocean and river, arctic ocean||Migratory
 
|-
 
|-
|Anchovy||{{Tile|α|#fff|#000}}||Temperate ocean
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|[[Anchovy]]||{{Tile|α|7:1}}||Temperate ocean
 
|-
 
|-
|Steelhead trout||{{Tile|α|#00f|#000}}||Temperate ocean and river, arctic ocean
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|[[Steelhead trout]]||{{Tile|α|3:1}}||Temperate ocean and river, arctic ocean||Migratory
 
|-
 
|-
|Hake||{{Tile|α|#fff|#000}}||Temperate and arctic ocean
+
|[[Hake]]||{{Tile|α|7:1}}||Temperate and arctic ocean
 
|-
 
|-
|Seahorse||{{Tile|α|#080|#000}}||Temperate and tropical ocean
+
|[[Seahorse]]||{{Tile|α|2:0}}||Temperate and tropical ocean
 
|-
 
|-
|Glasseye||{{Tile|α|#f00|#000}}||Tropical ocean
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|[[Glasseye]]||{{Tile|α|4:1}}||Tropical ocean
 
|-
 
|-
|White-spotted puffer||{{Tile|α|#ccc|#000}}||Tropical ocean
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|[[White-spotted puffer]]||{{Tile|α|7:0}}||Tropical ocean
 
|-
 
|-
|Sole||{{Tile|α|#880|#000}}||Tropical ocean
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|[[Sole]]||{{Tile|α|6:0}}||Tropical ocean
 
|-
 
|-
|Flounder||{{Tile|α|#880|#000}}||Temperate ocean
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|[[Flounder]]||{{Tile|α|6:0}}||Temperate ocean
 
|-
 
|-
|Mackerel||{{Tile|α|#ccc|#000}}||Temperate and arctic ocean
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|[[Mackerel]]||{{Tile|α|7:0}}||Temperate and arctic ocean
 
|-
 
|-
|Sea nettle jellyfish||{{Tile|Ω|#880|#000}}||Tropical ocean
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|[[Sea nettle jellyfish]]||{{Tile|Ω|6:0}}||Tropical ocean
 
|-
 
|-
|Lungfish||{{Tile|α|#880|#000}}||Tropical pool, lake, and river||Amphibious{{ver|0.27.169.33c}}
+
|[[Lungfish]]||{{Tile|α|6:0}}||Tropical pool, lake, and river||Amphibious
 
|-
 
|-
|Clown loach||{{Tile|α|#ff0|#000}}||Tropical freshwater lake and river
+
|[[Clown loach]]||{{Tile|α|6:1}}||Tropical freshwater lake and river
 
|-
 
|-
|Brown bullhead||{{Tile|α|#880|#000}}||Temperate freshwater lake
+
|[[Brown bullhead]]||{{Tile|α|6:0}}||Temperate freshwater lake
 
|-
 
|-
|Yellow bullhead||{{Tile|α|#880|#000}}||Temperate freshwater lake
+
|[[Yellow bullhead]]||{{Tile|α|6:0}}||Temperate freshwater lake
 
|-
 
|-
|Black bullhead||{{Tile|α|#880|#000}}||Temperate freshwater lake
+
|[[Black bullhead]]||{{Tile|α|6:0}}||Temperate freshwater lake
 
|-
 
|-
|Banded knifefish||{{Tile|α|#880|#000}}||Tropical freshwater lake and river
+
|[[Banded knifefish]]||{{Tile|α|6:0}}||Tropical freshwater lake and river
 
|-
 
|-
|Flounder||{{Tile|α|#880|#000}}||Tropical freshwater lake and river
+
|[[Char]]||{{Tile|α|0:1}}||Temperate freshwater lake and river
 
|-
 
|-
|Char||{{Tile|α|#555|#000}}||Temperate freshwater lake and river
+
|[[Rainbow trout]]||{{Tile|α|2:1}}||Temperate freshwater lake and river
 
|-
 
|-
|Rainbow trout||{{Tile|α|#0f0|#000}}||Temperate freshwater lake and river
+
|[[Sailfin molly]]||{{Tile|α|2:0}}||Temperate lake and river
 
|-
 
|-
|Sailfin molly||{{Tile|α|#080|#000}}||Temperate lake and river
+
|[[Guppy]]||{{Tile|α|1:1}}||Tropical lake and river
 
|-
 
|-
|Guppy||{{Tile|α|#00f|#000}}||Tropical lake and river
+
|[[Perch]]||{{Tile|α|7:1}}||Temperate freshwater lake and river
 
|-
 
|-
|Perch||{{Tile|α|#fff|#000}}||Temperate freshwater lake and river
+
|[[Cave fish]]||{{Tile|α|7:1}}||Subterranean water||Value 2
 
|-
 
|-
|Cave fish||{{Tile|α|#fff|#000}}||Subterranean water
+
|[[Cave lobster]]||{{Tile|¥|7:1}}||Subterranean water||Value 2; has [[shell]], cookable live, no bones
|-
 
|Cave lobster||{{Tile|¥|#fff|#000}}||Subterranean water||Has shell, cookable live, no bones
 
 
|}
 
|}
  
Line 111: Line 118:
 
** [[Hammerhead shark]]
 
** [[Hammerhead shark]]
 
** [[Angelshark]]
 
** [[Angelshark]]
** [[Blue shark]]
 
 
* [[Common skate]]
 
* [[Common skate]]
 
* [[Manta ray]]
 
* [[Manta ray]]
Line 135: Line 141:
 
* [[Carp]]
 
* [[Carp]]
 
* [[Tigerfish]]
 
* [[Tigerfish]]
* [[Pike]]
+
* [[Pike (fish)|Pike]]
  
 
== See also ==
 
== See also ==
  
* [[Creatures]] for a list containing other aquatic critters
+
:* [[Creatures]] for a list containing other aquatic critters
 +
:* [[Vermin]]
  
[[Category:Animals]]
+
{{Category|Animals}}

Latest revision as of 14:46, 8 December 2011

This article is about an older version of DF.
(For the activity, see fishing)

Although there is no exact game definition of fish, for simplicity anything that may be fished is categorized as "a fish" in this wiki, including turtles and cave lobsters. Technically, the game treats these as vermin, but unlike true vermin they are a welcome food source, and are not hunted by cats (unless they are in suitably shallow water), but must be caught by fisherdwarfs with the fishing labor enabled. However, as with all vermin, they appear spontaneously (aka "spawn") in any natural water environment and most artificially constructed ones.

(The z-status' stocks screen defines certain (dead) creatures as fish/raw fish. These are subject to rotting/wear).

Certain larger species are also typically defined as fish even though they are treated as regular creatures by the game, for instance carp and Longnose gar, among others. These larger fish may not be caught by fisherdwarves, but must be killed in combat. They can also be air-drowned by reducing the water they are in to 4/7 or less, like all fish. These aquatic monsters can interrupt dwarves' activities and will gladly attack and kill given half a chance. In evil biomes, they can come in skeletal and zombie varieties (which can move on land, among other fun surprises).

Olms are the only water vermin that cannot be fished.

If eaten uncooked fish will leave a bone unless noted otherwise below.[Verify]

While some vermin fish move across the map in small packs due to the [CLUSTER_NUMBER] creature token, others such as shad have been observed to migrate biannually in 'salmon runs,' filling an entire river with many fish on each tile. This is caused by a combination of the [CLUSTER_NUMBER:1:10] creature token and the [BIOME:OCEAN_TEMPERATE] and [BIOME:RIVER_TEMPERATE_*] biome tokens.

List of catchable fish[edit]

Name Tile Biome Notes
Turtle Any pool Amphibious, pet value 10, has shell
Moghopper Savage pool Amphibious, pet value 20, summer only, extract is mog juice
Mussel m Any ocean, lake, and river Cookable live, no bones
Oyster o Any ocean Cookable live, no bones
Salmon α Temperate ocean and river Migratory
Clownfish α Tropical ocean
Hagfish ~ Temperate and arctic ocean
Brook lamprey ~ Temperate ocean and river
Bat ray ò Temperate and tropical ocean
Thornback ray ò Tropical ocean
Spotted ratfish α Temperate ocean
Herring α Temperate and arctic ocean Wielded to cut down trees
Shad α Temperate ocean and river, arctic ocean Migratory
Anchovy α Temperate ocean
Steelhead trout α Temperate ocean and river, arctic ocean Migratory
Hake α Temperate and arctic ocean
Seahorse α Temperate and tropical ocean
Glasseye α Tropical ocean
White-spotted puffer α Tropical ocean
Sole α Tropical ocean
Flounder α Temperate ocean
Mackerel α Temperate and arctic ocean
Sea nettle jellyfish Ω Tropical ocean
Lungfish α Tropical pool, lake, and river Amphibious
Clown loach α Tropical freshwater lake and river
Brown bullhead α Temperate freshwater lake
Yellow bullhead α Temperate freshwater lake
Black bullhead α Temperate freshwater lake
Banded knifefish α Tropical freshwater lake and river
Char α Temperate freshwater lake and river
Rainbow trout α Temperate freshwater lake and river
Sailfin molly α Temperate lake and river
Guppy α Tropical lake and river
Perch α Temperate freshwater lake and river
Cave fish α Subterranean water Value 2
Cave lobster ¥ Subterranean water Value 2; has shell, cookable live, no bones

List of large fish[edit]

Ocean[edit]

River and lake[edit]

See also[edit]