v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Butcher's shop"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(other functions)
(clarification on slaughtering)
Line 20: Line 20:
 
}}
 
}}
  
'''Butchers''' do the dirty job of processing animal corpses and body parts for [[meat]], [[fat]], [[skin]], [[bone]]s, and a [[Skull|skull]] at the '''butcher's shop'''. They are also responsible for slaughtering livestock. Higher skill allows them to process corpses faster.
+
'''Butchers''' do the dirty job of processing animal corpses and body parts for [[meat]], [[fat]], [[skin]], [[bone]]s, and a [[Skull|skull]] at the '''butcher's shop'''. Higher skill allows them to process corpses faster.
 +
 
 +
Butcher's shops are used to slaughter livestock that has been designated to be butchered in the Animals submenu.  Unlike butchering corpses, slaughtering occurs the instant the butcher brings the animal to the shop, and so is not affected by the butcher's skill level, agility, or clutter.
  
 
A butcher's shop can also be used to catch vermin (like a kennels) and make extracts from captured vermin.
 
A butcher's shop can also be used to catch vermin (like a kennels) and make extracts from captured vermin.

Revision as of 23:52, 23 November 2007

Butcher's Shop

b-w-u

Job Requirement

Butchery

Construction
Materials Jobs

1 of

Materials Used
Goods Created

Butchers do the dirty job of processing animal corpses and body parts for meat, fat, skin, bones, and a skull at the butcher's shop. Higher skill allows them to process corpses faster.

Butcher's shops are used to slaughter livestock that has been designated to be butchered in the Animals submenu. Unlike butchering corpses, slaughtering occurs the instant the butcher brings the animal to the shop, and so is not affected by the butcher's skill level, agility, or clutter.

A butcher's shop can also be used to catch vermin (like a kennels) and make extracts from captured vermin.


Rooms
Furniture
Animal trapAnvilArmor standBedBinBucketCabinetCageCoffinContainerRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
Related Articles