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40d:Adventurer mode

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Revision as of 22:06, 4 November 2007 by Uberubert (talk | contribs) (New page: = What is adventure mode? = Basically, you pick a race, elf, dwarf or human, start out in either a town of your race or in a previous fortress you played on. You get quests, ve...)
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What is adventure mode?

Basically, you pick a race, elf, dwarf or human, start out in either a town of your race or in a previous fortress you played on. You get quests, venture into wilderness to find caves, abandoned towers and other villages. You can even visit your old fortresses and find whatever riches was left to be guarded by the doomers of the fortress.

You First Adventure

Picking a race

When it comes to picking a race, there is difference in skills. Dwarves cannot wear human sized armor. Elves have got a slightly different set of skills. (Please edit this part to be more elaborate)

Choosing skills

Basically, if you wanna start with a weapon, you need avoid having the most points spent in unarmored/wrestling. If you for example choose start out with most points in swordsman, you will start out with a sword. When you have chosen your preferred set of skills, you can press enter to embark.

Ok, I've started. Now what?

If you chose human, you will start out inside the mayors house. You will see the mayor (purple) and lots of drunks. Press 'k' and talk to the mayor. Press 'services' for a quest. You can talk to the drunks and recruit them to your party for some additional combat aid.