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23a:Fish

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Revision as of 21:10, 29 July 2010 by Quietust (talk | contribs) (Created page with '{{quality|Unrated}}{{av}} :''(For the activity, see {{L|fishing}})'' Although there is no exact game definition of '''fish''', for simplicity anything that may be ''{{L|Fishing|…')
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This article is about an older version of DF.
(For the activity, see Template:L)

Although there is no exact game definition of fish, for simplicity anything that may be Template:L is categorized as "a fish" in this wiki, including Template:Ls and Template:Ls. Technically, the game treats these as Template:L, but unlike true vermin they are a welcome Template:L source, and are not hunted by cats (unless they are in suitably shallow water), but must be caught by Template:Ls with the Template:L Template:L enabled. However, as with all vermin, they appear spontaneously (aka "spawn") in any natural water environment and most artificially constructed ones.

(The z-status' stocks screen defines certain (dead) creatures as fish/raw fish. These are subject to Template:L/Template:L).

List of catchable fish

Name Tile Biome Notes
Template:L Any pool Amphibious, pet value 10, has shell
Template:L Savage pool Amphibious, pet value 20, summer only, Template:L is Template:L
Template:L m Ocean Cookable live, no bones
Template:L o Ocean Cookable live, no bones
Template:L α Ocean and temperate river Migratory
Template:L α Ocean Migratory
Template:L α Cave river Value 2
Template:L ¥ Cave river Value 2; has Template:L, cookable live, no bones

See also