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Difference between revisions of "23a:Building destroyer"

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m (Rated article "Exceptional" using the rating script)
(Fixing links within namespace (122/950))
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{{quality|Exceptional|20:21, 28 April 2011 (UTC)}}{{av}}
 
{{quality|Exceptional|20:21, 28 April 2011 (UTC)}}{{av}}
Creatures with the '''BUILDINGDESTROYER''' {{L|Creature token|token}} will actively seek out various furnishings and workshops and happily un-construct them, leaving the raw materials lying nearby. They come in two varieties, the first being definitely annoying, and the second distinctly dangerous.
+
Creatures with the '''BUILDINGDESTROYER''' [[Creature token|token]] will actively seek out various furnishings and workshops and happily un-construct them, leaving the raw materials lying nearby. They come in two varieties, the first being definitely annoying, and the second distinctly dangerous.
  
 
A creature can have this token at '''value 1''' or '''value 2''', and this can be seen in the "creature object data" (listed with every creature article).
 
A creature can have this token at '''value 1''' or '''value 2''', and this can be seen in the "creature object data" (listed with every creature article).
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The simplest way to keep building destroyer 2's from constructed targets is with a moat.
 
The simplest way to keep building destroyer 2's from constructed targets is with a moat.
  
{{L|Tame}} animals still carry their building destroyer tokens.{{verify}}
+
[[Tame]] animals still carry their building destroyer tokens.{{verify}}
  
 
'''[BUILDINGDESTROYER:1] creatures:'''
 
'''[BUILDINGDESTROYER:1] creatures:'''
:*{{L|Giant cave spider}}
+
:*[[Giant cave spider]]
:*{{L|Cave crocodile}}
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:*[[Cave crocodile]]
:*{{L|Giant desert scorpion}}
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:*[[Giant desert scorpion]]
:*{{L|Giant toad}}
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:*[[Giant toad]]
:* all {{L|Undead}}
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:* all [[Undead]]
  
 
'''[BUILDINGDESTROYER:2] creatures:'''
 
'''[BUILDINGDESTROYER:2] creatures:'''
:*{{L|Bronze colossus}}
+
:*[[Bronze colossus]]
:*{{L|Cyclops}}
+
:*[[Cyclops]]
:*all {{L|Demon}}s
+
:*all [[Demon]]s
:*{{L|Dragon}}
+
:*[[Dragon]]
:*{{L|Ettin}}
+
:*[[Ettin]]
:*{{L|Fire man}}
+
:*[[Fire man]]
:*{{L|Giant}}
+
:*[[Giant]]
:*{{L|Hydra}}
+
:*[[Hydra]]
:*{{L|Iron man}}
+
:*[[Iron man]]
:*{{L|Magma man}}
+
:*[[Magma man]]
:*{{L|Minotaur}}
+
:*[[Minotaur]]
:*{{L|Mud man}}
+
:*[[Mud man]]
:*{{L|Treant}}
+
:*[[Treant]]
:*{{L|Troll}}
+
:*[[Troll]]
  
 
----
 
----
 
'''See also:'''
 
'''See also:'''
:*{{L|Creature token}}
+
:*[[Creature token]]
:*{{L|Modding guide}}
+
:*[[Modding guide]]
  
 
{{Category|Creatures}}
 
{{Category|Creatures}}

Revision as of 15:38, 8 December 2011

This article is about an older version of DF.

Creatures with the BUILDINGDESTROYER token will actively seek out various furnishings and workshops and happily un-construct them, leaving the raw materials lying nearby. They come in two varieties, the first being definitely annoying, and the second distinctly dangerous.

A creature can have this token at value 1 or value 2, and this can be seen in the "creature object data" (listed with every creature article).

When the value is 1, the creature will go after wooden doors, supports, statues, windows, and archery targets only.[Verify]

When the value is 2, the creature will destroy most (all?) buildings that block their path. Megabeasts and demons rely on this token for their pathing when attacking your fort.

The simplest way to keep building destroyer 2's from constructed targets is with a moat.

Tame animals still carry their building destroyer tokens.[Verify]

[BUILDINGDESTROYER:1] creatures:

[BUILDINGDESTROYER:2] creatures:


See also: