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Variable positions
Revision as of 14:08, 6 February 2026 by Joostheger (talk | contribs) (Created page with "{{Quality|Fine}} {{Modding}} {{stub}} = Introduction = This page documents the variable positions that entities might create.")
| Modding |
|---|
| Tokens |
| Audio · Biome · Graphics · Tile page · Interaction · Mod info · Plant · Speech · Sphere · Syndrome · World |
| Body tokens |
| Body · Body detail plan · Bodygloss · Tissue |
| Creature tokens |
| Creature · Creature mannerism · Personality facet · Creature variation · Procedural graphics layer |
| Descriptor tokens |
| Descriptor color · Color · Descriptor pattern · Descriptor shape |
| Entity tokens |
| Entity · Ethic · Language · Value · Position |
| Job tokens |
| Building · Labor · Reaction · Skill · Unit type |
| Item tokens |
| Item type · Item definition · Ammo · Armor · Instrument · Tool · Trap component · Weapon |
| Material tokens |
| Material type · Material definition · Inorganic material definition |
|
Lua |
| Scripting · Examples · Functions |
| This article is a stub. You can improve the article by expanding it. |
Introduction
This page documents the variable positions that entities might create.