v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Search results

Jump to navigation Jump to search
  • ...ptivity can easily foul up your circuits-- for instance, a pacing creature may prevent a door from closing, causing an AND to evaluate as true even though ...t more difficult to visualize the circuit, and some very efficient designs may require more significant changes, but every circuit possible can be created
    19 KB (3,009 words) - 01:49, 7 March 2012
  • ...ese creatures [http://www.bay12forums.com/smf/index.php?topic=111357.0 may cause] a [[loyalty cascade]] if you order your [[military]] to deal with the situ ...but once an animal has been initially trained and it is no longer wild, it may be safely released from its cage (and preferably assigned to an enclosed [[
    29 KB (4,663 words) - 19:33, 28 January 2023
  • ...ese creatures [http://www.bay12forums.com/smf/index.php?topic=111357.0 may cause] a [[loyalty cascade]] if you order your [[military]] to deal with the situ ...but once an animal has been initially trained and it is no longer wild, it may be safely released from its cage (and preferably assigned to an enclosed [[
    30 KB (4,724 words) - 16:22, 8 June 2024
  • ...isuals Online.jpg|thumb|270px|right|But there was no mustard.]][[Dwarves]] may be [[alcohol]]ics, but a dwarf cannot live on drink alone; they also need ' ...creases the relevant counter by 50,000 (to a minimum of zero), though they may also decrement it additional times during the job's progress.
    7 KB (1,118 words) - 03:24, 20 December 2022
  • [[File:v50_food_preview.png|right]][[Dwarves]] may be [[alcohol]]ics, but a dwarf cannot live on drink alone; they also need ' ...creases the relevant counter by 50,000 (to a minimum of zero), though they may also decrement it additional times during the job's progress.
    7 KB (1,108 words) - 23:16, 28 April 2024
  • {{Quality|Superior|17:15, 17 May 2015 (UTC)}} ...clothes, they have no problem piercing through most [[armor]] either, and may just as well end a bitten [[goblin|goblin spearman]]'s life by crushing his
    2 KB (283 words) - 03:26, 20 December 2022
  • ...creases the relevant counter by 50,000 (to a minimum of zero), though they may also decrement it additional times during the job's progress. Being dehydrated for even a single [[tick]] will cause a [[miscarriage]] among pregnant dwarves.
    4 KB (594 words) - 03:11, 2 January 2023
  • ...clothes, they have no problem piercing through most [[armor]] either, and may just as well end a bitten [[goblin|goblin spearman]]'s life by crushing his
    2 KB (248 words) - 02:50, 5 July 2014
  • ...creases the relevant counter by 50,000 (to a minimum of zero), though they may also decrement it additional times during the job's progress. Being dehydrated for even a single [[tick]] will cause a [[miscarriage]] among pregnant dwarves.
    4 KB (592 words) - 02:36, 13 May 2024
  • {{Quality|Superior|09:14, 18 May 2015 (UTC)}} ...its [[venom]], with short-term [[syndrome|symptoms]] including dizziness, drowsiness, strong pain, fever, unconsciousness, and complete paralysis, in ascending
    2 KB (271 words) - 03:09, 20 December 2022
  • ...clothes, they have no problem piercing through most [[armor]] either, and may just as well end a bitten [[goblin|goblin spearman]]'s life by crushing his
    2 KB (287 words) - 00:54, 26 April 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)