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Difference between revisions of "23a:Glass industry"

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In order to produce glass your must have discover [[cave river]]. Sand is never carried by a caravan nor offered by a liaison.
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{{av}}
  
To produce glass, sand must first be gathered in bags using a task available at any glass furnace, "Gather Sand". requirement of Gathering sand is in assumption to item hauling, whilst moving sand bags to stockpiles requires furniture hauling{{verify}}.  
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In order to produce [[glass]], you must first gather [[sand]] from the banks of a [[river]] (or mine some [[rock crystal]]s, for high-value crystal glass - see below).
  
You will need empty bags in order to collect sand. It's also a good idea to build spare non-magma glass furnaces just to have "Gather Sand" orders on Repeat (perhaps 2-4/active furnace, depending on your haulers, rate of glass production and the distance) so as to keep your production furnaces available to accept other tasks. (This is important also to prevent clutter, as the empty bags tend to stack up in the glass furnaces.) These furnaces don't use fuel and are not manned (dwarfed?) for the Gather Sand task, so if you are using magma Glass Furnaces, these can be standard versions, and in an out-of-the-way corner of the map - the sand haulers will never go there, but the orders have to come from there.*
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To produce glass, sand must first be gathered in [[bag]]s using a task available at any [[glass furnace]], "Gather Sand". Gathering sand requires [[item hauling]], whilst moving sand bags to stockpiles requires [[furniture hauling]].
  
Once you have one bag of sand you can order glass to be created at the furnace. A standard glass furnace will consume one unit of fuel per job; a magma glass furnace uses [[magma flow]].
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You will need spare bags in order to collect sand, and probably many of them, perhaps a half dozen or more per active furnace. It's also a good idea to build spare furnaces just to have "Gather Sand" orders on Repeat (perhaps 2-4/active furnace, depending on your haulers, rate of glass production and the distance) so as to keep your production furnaces available to accept other tasks.  (This is important also to prevent [[clutter]], as the empty bags tend to stack up in the glass furnaces.) These furnaces don't use [[fuel]] and are not manned (dwarfed?) for the Gather Sand task, so if you are using magma Glass Furnaces, these can be standard versions, and in an out-of-the-way corner of the map - the sand haulers will never go there, but the orders have to come from there.*
  
        To produce green glass, you only need a bag of sand.
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:''(* You can also queue up "Gather Sand" tasks through your [[manager]], but some will get apportioned to the active furnaces, interfering with the actual manufacture of glass items.  It's better to do this one workshop by workshop.)''
  
        To produce clear glass, you also need one bar of pearlash.
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Once you have one bag of sand you can order glass to be created at the furnace.  A standard [[glass furnace]] will consume one unit of [[fuel]] per job; a [[magma glass furnace]] uses no fuel, but must be built along the [[magma flow]].
  
        To produce crystal glass, you don't need sand, but you do need pearlash and rock crystals.
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*To produce '''green glass''', you only need a bag of sand.
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*To produce '''clear glass''', you also need one bar of [[pearlash]].
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*To produce '''crystal glass''', you don't need sand, but you do need pearlash and rough [[rock crystal]]s.
  
Once you have the ingredients, you have two basic choices when making any type of glass - produce raw glass, or produce a specific glass item. Raw glass is treated as a low-value gem, not a raw material - it does not ever get re-melted or processed again into other items, but is further processed by a gem cutter. If you want a glass item, order it specifically from the furnace menu.
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Once you have the ingredients, you have two basic choices when making any type of glass - produce '''raw glass''', or produce a specific glass '''item'''. Raw glass is treated as a low-value gem, not a raw material - it does not ''ever'' get re-melted or processed again into other items, but is further processed by a [[gem cutter]]. If you want a glass item, order it specifically from the furnace menu.
  
 
See also "Glass" for a full discussion of the properties of glass items.
 
See also "Glass" for a full discussion of the properties of glass items.
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Latest revision as of 13:53, 2 May 2025

This article is about an older version of DF.

In order to produce glass, you must first gather sand from the banks of a river (or mine some rock crystals, for high-value crystal glass - see below).

To produce glass, sand must first be gathered in bags using a task available at any glass furnace, "Gather Sand". Gathering sand requires item hauling, whilst moving sand bags to stockpiles requires furniture hauling.

You will need spare bags in order to collect sand, and probably many of them, perhaps a half dozen or more per active furnace. It's also a good idea to build spare furnaces just to have "Gather Sand" orders on Repeat (perhaps 2-4/active furnace, depending on your haulers, rate of glass production and the distance) so as to keep your production furnaces available to accept other tasks. (This is important also to prevent clutter, as the empty bags tend to stack up in the glass furnaces.) These furnaces don't use fuel and are not manned (dwarfed?) for the Gather Sand task, so if you are using magma Glass Furnaces, these can be standard versions, and in an out-of-the-way corner of the map - the sand haulers will never go there, but the orders have to come from there.*

(* You can also queue up "Gather Sand" tasks through your manager, but some will get apportioned to the active furnaces, interfering with the actual manufacture of glass items. It's better to do this one workshop by workshop.)

Once you have one bag of sand you can order glass to be created at the furnace. A standard glass furnace will consume one unit of fuel per job; a magma glass furnace uses no fuel, but must be built along the magma flow.

  • To produce green glass, you only need a bag of sand.
  • To produce clear glass, you also need one bar of pearlash.
  • To produce crystal glass, you don't need sand, but you do need pearlash and rough rock crystals.

Once you have the ingredients, you have two basic choices when making any type of glass - produce raw glass, or produce a specific glass item. Raw glass is treated as a low-value gem, not a raw material - it does not ever get re-melted or processed again into other items, but is further processed by a gem cutter. If you want a glass item, order it specifically from the furnace menu.

See also "Glass" for a full discussion of the properties of glass items.

Glass Industry Flowchart[edit]

Textile industry
Arrowhead-right.gif

Bags
Wood industry
Mining
Item Hauling
X -
÷
Ashery
Arrowhead-bottom.gif
Sand Only
Arrowhead-bottom.gif

Sand Bags
Sand & Pearlash
Arrowhead-bottom.gif

Pearlash
Pearlash & Rock Crystal
Arrowhead-bottom.gif

Rough Rock Crystal
Fuel/Magma
Powers furnaces
]
=
o
Green Glass- making
]
=
o
Clear Glass- making
]
=
o
Crystal Glass- making
Gem industry
Any glass
Any glass
Goods industry
Arrowhead-top.gif
counts as rough gems

Raw Glass
Arrowhead-left.gif

Glass Blocks
Arrowhead-left.gif
Arrowhead-right.gif

o o °

Å δ

Glass Crafts
Arrowhead-top.gif

π π Ω Ω

Ω

Glass Furniture
Arrowhead-left.gif

Terrariums
Arrowhead-left.gif
Arrowhead-right.gif

¡ ¡ ¡ ¡

¡ ¡ ¡ ¡

Glass Vials
Extracts
Arrowhead-bottom.gif

Glass Windows
Arrowhead-left.gif


Furniture industry
Arrowhead-left.gif