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Editing v0.34 Talk:Siege
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− | A goblin siege arrived, 14 swordsmen and no squad leader, the invaders camped at the edge of the map and didn't do anything, I thought somehow their leader must of died after checking the siege page a few times, but I also checked the dead/missing list and no goblin leader | + | A goblin siege arrived, 14 swordsmen and no squad leader, the invaders camped at the edge of the map and didn't do anything, I thought somehow their leader must of died after checking the siege page a few times, but I also checked the dead/missing list and no goblin leader, eventually the invaders left and instantly after, I got a trade caravan from the Elves? I thought it was highly unlikely to get trade caravans after sieges unless you stopped the siege quickly, am I missing something big? |
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I saw this posted somewhere on the forums once, but I cannot remember where. In my world, after I killed the Goblin leader, no more mounts appeared the next siege. I added the 'Verify' to make sure it wasn't just a one time thing. I lost the fortress before a second mountless siege could arrive, so I can't test any further for now. If I manage to kill the leader again and I don't see any more mounts, I'll remove the 'Verify' myself if it isn't already removed. --[[User:Zackman0010|Zackman0010]] 02:15, 30 June 2012 (UTC) | I saw this posted somewhere on the forums once, but I cannot remember where. In my world, after I killed the Goblin leader, no more mounts appeared the next siege. I added the 'Verify' to make sure it wasn't just a one time thing. I lost the fortress before a second mountless siege could arrive, so I can't test any further for now. If I manage to kill the leader again and I don't see any more mounts, I'll remove the 'Verify' myself if it isn't already removed. --[[User:Zackman0010|Zackman0010]] 02:15, 30 June 2012 (UTC) | ||
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The entry under "Goblins" repeats the data that if the Goblin General is killed (or simply enters leading a siege and then departs) that the goblin civilization ceases to get mounts after that point. I have seen the behavior with mounts ceasing to appear once the general is gone. However, in v34.11 I saw this happen and the goblins continued to get mounts in the sieges following the one in which the civilization's general appeared. Said general did, however, disappear from the civilization's leader list. So, at this point this particular game behavior varies by which version is being run. --[[User:Oaktree|Oaktree]] 19:55, 27 July 2012 (UTC) | The entry under "Goblins" repeats the data that if the Goblin General is killed (or simply enters leading a siege and then departs) that the goblin civilization ceases to get mounts after that point. I have seen the behavior with mounts ceasing to appear once the general is gone. However, in v34.11 I saw this happen and the goblins continued to get mounts in the sieges following the one in which the civilization's general appeared. Said general did, however, disappear from the civilization's leader list. So, at this point this particular game behavior varies by which version is being run. --[[User:Oaktree|Oaktree]] 19:55, 27 July 2012 (UTC) | ||
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If and when the Jerrys come, it is entirely possible to kill em fast enough to get a caravan. -nproteau 1/14/12 | If and when the Jerrys come, it is entirely possible to kill em fast enough to get a caravan. -nproteau 1/14/12 | ||
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