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v0.31 Talk:Glumprong
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Should it be mentioned that the higher density helps for untipped ballista ammo? Knuffman 19:00, 28 January 2011 (UTC)
Anyone found these in the new version? I can't seem to find any, and I only embark in evil areas.--74.77.199.199 01:20, 4 March 2011 (UTC)
- Though it's a bit late, I discovered the reason why evil trees and shrubs were broken in this version - when the game tried to select shrubs/trees/grasses for a region, it checked the GOOD/EVIL/SAVAGE flags against
world.raws.plants.all[N]
even though it was iterating acrossworld.raws.plants.bushes/trees/grasses[N]
(grasses happened to work correctly because they were all at the beginning of the list in the stock raws). For the 0.31.25 Windows SDL binary, the following binpatches are sufficient to fix this bug: --Quietust (talk) 02:41, 13 June 2025 (UTC)
Fix Shrub Selection | |
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0x3C82E1: 00 -> 10
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Fix Tree Selection | |
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0x3C7FC1: 00 -> 30
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Fix Grass Selection | |
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0x3C85A1: 00 -> 50
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