Welcome to this wiki! Dwarf Fortress rapidly becomes more complicated, and we're always glad to have new writers.
Since you should try to follow wiki standards, and you probably don't know ours yet, we've made a list of basic guidelines. Note that this is a template, not a customized message for you.
- To tell us who you are when you talk, please sign your posts on discussion pages by typing
- Don't put a question mark in the title of a page. Question marks mess things up, and your page will be moved to a different name.
- When making comments on a talk page, use one more colon before each line in your comment than was used in the comment you reply to. In general, put exactly one empty line between comments by different users but do not use blank lines inside of a comment.
- Avoid making many small edits to a page. Instead, try to make one large edit. This makes the history of the page a lot easier to read.
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- If you put a comment at the bottom of a talk page with section headers, you've probably put it in a section. Putting things in the wrong sections is confusing. You can create a section!
- Generally, read and follow the rules. They're like a little constitution, except not boring! Really, read them.
- Read the site announcements regularly, they contain important info.
- Check up on the manual of style occasionally, it's still being written, but will contain important style info soon.
- Some pages have version-specific articles, (ie: 40d, 23a...) when creating a redirect from the mainspace to a version specific article, use cv: instead of the version namespace.
Hi, welcome to the wiki. It's really not necessary to add a redirect for [[40d:oceans]] - any editor can type [[40d:ocean]]s and it works just fine - 40d:oceans - so only Searches for "oceans" matter (and irregular pluralization, like "gear assemblies", but you can pipe those: [[40d:gear assembly|gear assemblies]]). And so long as users know that article names are singular, few will ever try searching for "oceans". It's not completely useless, just not particularly necessary. Readya later, --Albedo 18:17, 6 April 2010 (UTC)
- Alright, good to know. This is the first wiki I've worked on, so it's still a bit of a learning process for me on best practices. Todestool 00:26, 7 April 2010 (UTC)
- S'all good - the basic code format is actually pretty fast to learn. Right now we're going thru some chaos w/ the version migration, but that should soon all settle down. When you see a page w/ some new trick on it, hit "edit" and just look at the code. The "pipe" for adding different terminology to a standard article name is really handy - like this, for example. I did a LOT of copy/pasting of formatting (and liberal use of Preview!) before I figured it out - and am still learning. --Albedo 19:59, 7 April 2010 (UTC)
Did you check if there was any variation in the animals before you killed and butcherd them, i.e if they were fat or skinny, tall or small? --Iffonox 20:03, 18 April 2010 (UTC)
- I have been checking that, though only with a sample size of 10. If size attributes are evenly distributed that should work fairly well. If it's a normal distribution, then not so much. However, I have read the creature descriptions, and have seen "huge and muscular" creatures yield the same butchery values as "very thin" ones. I think only extremely large creatures like whales have ranges of variance large enough to produce radically different quantities of butchery returns. --Todestool 13:11, 20 April 2010 (UTC)