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  • ===28 Drinks Later=== * Dwarves may eat only animal based products. Plant-based drinks are alright.
    63 KB (10,491 words) - 16:07, 26 July 2021
  • .... That's gonna be a brillant deal! Those merchants got planty of delicious drinks..."<br /> ''Broker'' - "Damn! Drinks!" - to the merchants packing their goods "Hey, wait a bit! We've got a lot
    17 KB (2,977 words) - 18:21, 16 February 2018
  • ...e edible, and still others are inedible, producing only non-food products. Drinks may be cooked as ingredients in prepared meals, but at least one of the ing All drinks require a spare [[barrel]] or [[large pot]] for storage, and some other pro
    8 KB (1,188 words) - 19:17, 1 August 2019
  • ...ere before being processed by [[fishery]] and turned into edible [[meat]]. Drinks are always stored in [[barrel|barrels]]. Seeds can be stored in [[bag|bags] ...they eat, having several small food stockpiles that only accept [[Alcohol|drinks]] scattered strategically through your fort can minimize [http://en.wikiped
    22 KB (3,621 words) - 14:25, 24 June 2022
  • If a dwarf drinks the same old booze over and over, he will eventually get a bad thought from {{Category|Drinks}}
    7 KB (1,146 words) - 18:49, 16 April 2019
  • ...(the seeds and plants go in the stockpile next to the farm plots, and the drinks can stay at the wagon for now). You'll note that the some of the stockpile ...tting up a booze [[../Stockpiles|stockpile]]‡ (a food stockpile with only "Drinks" enabled). You can just place a 7x7 stockpile so that the cage is at the c
    17 KB (3,136 words) - 19:10, 12 November 2020
  • ...you have dwarves is more than enough. If you start running out of food or drinks, designate some wild plants for harvesting, [[Status#Animal_Status_Screen|s
    54 KB (9,560 words) - 12:51, 18 May 2013
  • Sixty [[Alcohol|drinks]] and forty [[food]] should be enough to see you through until you can prod
    5 KB (893 words) - 23:43, 25 February 2013
  • | 68 || DRINK || NONE || [[Alcohol]]ic drinks.
    7 KB (899 words) - 13:53, 2 May 2020
  • ...and at least one empty [[barrel]] or water-tight [[pot]] in order to brew drinks.
    2 KB (323 words) - 20:59, 29 July 2021
  • ...ts]]; however, soldiers will sometimes choose to use filled vials to store drinks.{{bug|3116}} A single job creates three flasks, waterskins or vials.
    1 KB (185 words) - 16:03, 14 April 2012
  • * Dwarves thrive on [[alcohol]]. If a dwarf drinks only water, the rate at which he gets tasks done decreases. If the fortress
    10 KB (1,759 words) - 22:23, 26 July 2021
  • {{Use Block|item=[[Barrel]]s, [[Bin]]s|use=Store [[food]], [[Alcohol|drinks]] and items
    17 KB (2,425 words) - 10:00, 31 July 2021
  • Dwarves with the food hauling [[labor]] will haul food and drinks to the appropriate [[stockpile]]s.
    9 KB (1,443 words) - 23:27, 8 April 2014
  • *{{K|f}}: Food - Stores food and food by-products (Meat/Fish/Plants/Drinks/Cheese/Seeds/Leaves/Milled plants/Fat/Blood/Lye/ect.)
    19 KB (2,999 words) - 05:07, 17 February 2012
  • ...booze on hand, since dwarves will get bored if there's no variety in their drinks.
    2 KB (400 words) - 14:01, 4 July 2016
  • Slightly less cheaty, this reaction allows you to convert drinks to water at the brewery:
    39 KB (5,344 words) - 04:00, 26 September 2013
  • A single dwarf eats about 2x/season, and drinks about 4x/season. With 7 dwarves that's ~approximately~ 14 meals per season
    43 KB (7,388 words) - 23:13, 18 February 2012
  • ...skills, is a brewer. The brewer's workshop is called a [[still]]. To make drinks, all he needs are some brewable plants and a [[barrel]] to store it in.
    44 KB (7,730 words) - 22:36, 15 September 2019
  • 12 KB (2,023 words) - 01:41, 16 October 2023

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