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  • 158 bytes (22 words) - 14:40, 8 July 2014
  • ...Once fully grown, they can be designated for [[wood cutting]] and produce nether-cap [[log]]s. They often grow on muddied rock in the 3rd [[Caverns|undergro ...r-cap logs can still be burned into ash or charcoal at a [[wood furnace]]. Nether-cap cannot cause [[water]] to turn into [[ice]], since water only becomes i
    1 KB (185 words) - 02:40, 31 October 2013
  • ...Once fully grown, they can be designated for [[wood cutting]] and produce nether-cap [[logs]]. They often grow on muddied rock in the 3rd [[Caverns|undergro ...xcept that nether-cap wood items [[dump]]ed into [[magma]] are destroyed. Nether-cap cannot cause [[water]] to turn into [[ice]], since water only becomes i
    896 bytes (124 words) - 15:03, 10 August 2012
  • #REDIRECT [[cv:Nether-cap]]
    27 bytes (3 words) - 15:56, 20 May 2010
  • 158 bytes (22 words) - 21:23, 18 February 2012
  • |graphic=nether-cap_trunk_sprite.png ...Once fully grown, they can be designated for [[wood cutting]] and produce nether-cap [[log]]s. They often grow on muddied rock in the 3rd [[Caverns|undergro
    2 KB (280 words) - 23:21, 14 May 2024
  • 155 bytes (22 words) - 21:30, 1 January 2023
  • ...Once fully grown, they can be designated for [[wood cutting]] and produce nether-cap [[log]]s. They often grow on muddied rock in the 3rd [[Caverns|undergro ...laying on the ground can be ignited by fire breathing/throwing creatures. Nether-cap cannot cause [[water]] to turn into [[ice]].
    2 KB (261 words) - 03:45, 20 December 2022
  • 157 bytes (22 words) - 05:09, 17 February 2012

Page text matches

  • |graphic=nether-cap_trunk_sprite.png ...Once fully grown, they can be designated for [[wood cutting]] and produce nether-cap [[log]]s. They often grow on muddied rock in the 3rd [[Caverns|undergro
    2 KB (280 words) - 23:21, 14 May 2024
  • ...Once fully grown, they can be designated for [[wood cutting]] and produce nether-cap [[log]]s. They often grow on muddied rock in the 3rd [[Caverns|undergro ...laying on the ground can be ignited by fire breathing/throwing creatures. Nether-cap cannot cause [[water]] to turn into [[ice]].
    2 KB (261 words) - 03:45, 20 December 2022
  • ...Once fully grown, they can be designated for [[wood cutting]] and produce nether-cap [[log]]s. They often grow on muddied rock in the 3rd [[Caverns|undergro ...r-cap logs can still be burned into ash or charcoal at a [[wood furnace]]. Nether-cap cannot cause [[water]] to turn into [[ice]], since water only becomes i
    1 KB (185 words) - 02:40, 31 October 2013
  • ...the first cavern level ([[Black-cap]], [[Blood thorn]], [[Goblin-cap]], [[Nether-cap]], [[Spore tree]], [[Tunnel tube]]) will never be available for trading ...ack-cap]]), cream ([[Feather tree]]), crimson ([[Blood thorn]]), indigo ([[Nether-cap]]), lemon ([[Fungiwood]]), purple ([[Glumprong]]), red ([[Goblin-cap]])
    8 KB (1,361 words) - 14:28, 23 November 2016
  • ...the first cavern level ([[black-cap]], [[blood thorn]], [[goblin-cap]], [[nether-cap]], [[spore tree]], [[tunnel tube]]) will never be available for trading ...ack-cap]]), cream ([[feather tree]]), crimson ([[Blood thorn]]), indigo ([[Nether-cap]]), lemon ([[Fungiwood]]), purple ([[Glumprong]]), red ([[Goblin-cap]])
    8 KB (1,323 words) - 21:56, 14 March 2024
  • ...the first cavern level ([[black-cap]], [[blood thorn]], [[goblin-cap]], [[nether-cap]], [[spore tree]], [[tunnel tube]]) will never be available for trading ...ack-cap]]), cream ([[Feather tree]]), crimson ([[Blood thorn]]), indigo ([[Nether-cap]]), lemon ([[Fungiwood]]), purple ([[Glumprong]]), red ([[Goblin-cap]])
    8 KB (1,300 words) - 23:11, 8 April 2014
  • ...the first cavern level ([[black-cap]], [[blood thorn]], [[goblin-cap]], [[nether-cap]], [[spore tree]], [[tunnel tube]]) will never be available for trading ...ack-cap]]), cream ([[feather tree]]), crimson ([[Blood thorn]]), indigo ([[Nether-cap]]), lemon ([[Fungiwood]]), purple ([[Glumprong]]), red ([[Goblin-cap]])
    8 KB (1,325 words) - 04:08, 20 December 2022
  • ...Once fully grown, they can be designated for [[wood cutting]] and produce nether-cap [[logs]]. They often grow on muddied rock in the 3rd [[Caverns|undergro ...xcept that nether-cap wood items [[dump]]ed into [[magma]] are destroyed. Nether-cap cannot cause [[water]] to turn into [[ice]], since water only becomes i
    896 bytes (124 words) - 15:03, 10 August 2012
  • ...nd harvest as many [[nether-cap]]s as you can. Make them all into barrels! Nether caps have the unique property of being 10000° Urist, which is 32°F or 0° Bonus: Also use nether-cap wood to build the walls, floor, ceiling, and door.
    100 KB (16,380 words) - 19:18, 14 November 2023
  • # Build your pump components out of iron, steel, [[glass]], or [[nether-cap]]. {{MS table row|Type=Wood|Matl=[[Nether-cap]]<sup>5</sup>|Appear={{Raw Tile|♠|1:0:0}} {{Raw Tile|▬|1:0:0}}|Temp
    15 KB (2,204 words) - 03:40, 20 December 2022
  • ...fixed to 10000 degrees Urist, regardless of the surrounding environment.">Nether-cap</span> ...ms made from that material will never suffer cold/heat damage. This makes nether-caps [[fire-safe]] and [[magma-safe]] despite being a type of [[wood]].
    11 KB (1,632 words) - 21:44, 6 February 2024
  • ...fixed to 10000 degrees Urist, regardless of the surrounding environment.">Nether-cap</abbr> ...ms made from that material will never suffer cold/heat damage. This makes nether-caps [[fire-safe]] and [[magma-safe]] despite being a type of [[wood]].
    11 KB (1,629 words) - 07:23, 20 April 2024
  • # Build your pump components out of iron, steel, [[glass]], or [[nether-cap]]. {{MS table row|Type=Wood|Matl=[[Nether-cap]]<sup>5</sup>|Appear=[[File:nether_cap_logs_sprite.png|17px]] / {{Raw T
    16 KB (2,440 words) - 01:00, 13 March 2024
  • ...fixed to 10000 degrees Urist, regardless of the surrounding environment.">Nether-cap</span> ..., but you can't freeze [[water]] by putting it into a [[bucket]] made from nether-cap because water will not freeze until it cools ''below'' {{ct|10000}}. Th
    8 KB (1,241 words) - 21:44, 6 February 2024
  • ...nd harvest as many [[nether-cap]]s as you can. Make them all into barrels! Nether caps have the unique property of being 10000° Urist, which is 32°F or 0° *Bonus: Nether-caps are magma-resistant. Flood your food stocks with magma to keep them s
    41 KB (6,700 words) - 12:31, 21 March 2022
  • # Build your pump components out of iron, steel, [[glass]], or [[nether-cap]]. {{MS table row|Type=Wood|Matl=[[Nether-cap]]<sup>5</sup>|Appear={{Raw Tile|♠|1:0:0}} {{Raw Tile|▬|1:0:0}}|Temp
    13 KB (1,888 words) - 03:11, 8 July 2014
  • ...palm trees, while colder areas feature pines. Underground trees such as [[nether-cap]]s are an exception, as they will grow anywhere underground. The specie {{multi-tile tree table row|name=Nether-cap|symbol=♠|color=1:0|decid=No|biome=Subterranean Water/Layer 3|dry=b|de
    41 KB (5,944 words) - 12:07, 3 December 2023
  • ...nd harvest as many [[nether-cap]]s as you can. Make them all into barrels! Nether caps have the unique property of being 10000° Urist, which is 32°F or 0° ...r [[raw adamantine]]) will make them last longer, but '''not''' forever. A nether-cap bridge with a (preferably non-flammable) artifact mechanism should be s
    70 KB (11,448 words) - 14:39, 15 December 2020
  • ...nd harvest as many [[nether-cap]]s as you can. Make them all into barrels! Nether caps have the unique property of being 10000° Urist, which is 32°F or 0° Bonus: Also use nether-cap wood to build the walls, floor, ceiling, and door.
    96 KB (15,752 words) - 04:01, 20 December 2022
  • ...he open tile is going to be submerged in magma. Wooden parts (except for [[nether-cap]]s) will burst into flames the instant the pump is activated, and magma ...lications the axle must be protected from the magma unless you are using [[nether-cap]]).
    19 KB (3,237 words) - 17:46, 20 August 2014

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