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Hide Items or Buildings

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This article is about the current version of DF.
Note that some content may still need to be updated.

This article refers to "hide" in terms of removing items or buildings from view, for the article on creature skin, see Skin.

You can hide and unhide Items and Buildings using the Ui i.pngi designation menu or the Ui iH.png button the items' information sheet.

The hidden objects will still be there and will still be available for use by dwarves, but they will not be visible on screen, which will instead show another visible item, or just the empty tile. Hidden items will still be listed when pointing the mouse at the tile, but cannot be clicked on, while hidden buildings will not be listed.

To hide multiple buildings or items at once, use Ui i.pngiUi ih.pngh, then select the area they are in; use Ui i.pngiUi iH.pngH to reveal them again; these only work on buildings if the center tile is selected.

To hide a single building, click the building, then the Ui iH.png on all of the items used to build that building. To reveal a hidden building, you must do one of: open its information sheet from the locations menu, reveal its build materials from the stocks menu (or their information sheets opened from stocks), or use Ui i.pngiUi iH.pngH on its center tile.

Note that if you hide all of a material from the stocks menu, all buildings made of that material will also be hidden.

To hide a single item, click the tile it is on, then its tab on the right side of the information sheet (if not already selected), or its line on the list of items (if there are many), then the Ui iH.png at top right of its information sheet.

This can cause what appear to be bugs, if cage traps are hidden after they're set. In this case, click the trap and use Ui iH.png to hide only the mechanisms, and not the cage. This will hide the trap, but still allow the cage to be seen after being triggered. Weapon traps need all their weapons and the mechanisms hidden to disappear.