v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

DF2014:Boss

From Dwarf Fortress Wiki
Jump to navigation Jump to search
This article is about an older version of DF.
For the great beasts sometimes conflated with "bosses" in other games, see the articles on Megabeasts, Semi-megabeasts, Forgotten beasts, and Titans, though be warned that they all contain minor spoilers.

Bosses are the leaders of criminals, leading criminal organizations or gangs of bandits. They may also be called a ringleader, master, warlord, chieftain, etc.

Criminal bosses can often be located in a dungeon, while bandit leaders can be found in camps. When you encounter them, they will be flashing like other leaders in the game. They are effectively treated as lords of their respective place of residence, meaning talking to a boss (if they haven't been provoked yet) will allow you to join them as a lieutenant, lay claim to their territory, etc. Bosses are often part of the intrigue system in some capacity.

Criminal leaders and their subordinates can occasionally be weaponmasters, and are often the only ones that are generated during world generation. Certain criminal bosses in capital cities will also come equipped with a random assortment of masterwork-quality items.