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Editing v0.34 Talk:Strange mood

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:About adamantine cloth being used in artifact, the wiki says that adamantine cloth will be used first. But I had a dwarf that used a cave spider cloth (hadn't adamantine cloth at the time). He needed more clothes, so I ordered one adamantine cloth to be made, and one pig tail afterwards. The (possessed) dwarf took the pig tail cloth, and not the adamantine, despite the adamantine being available first.The mooded dwarf is a stonecrafter (already fey mooded), and doesn't have a preference for any particular clothes nor adamantine. The artifact made was a raw adamantine crown. I can provide additional details, although I'm not sure I saved at this particular moment. Should we remove this ? (And can someone confirm ?)--[[User:PanH|PanH]] 03:58, 31 October 2012 (UTC)
 
:About adamantine cloth being used in artifact, the wiki says that adamantine cloth will be used first. But I had a dwarf that used a cave spider cloth (hadn't adamantine cloth at the time). He needed more clothes, so I ordered one adamantine cloth to be made, and one pig tail afterwards. The (possessed) dwarf took the pig tail cloth, and not the adamantine, despite the adamantine being available first.The mooded dwarf is a stonecrafter (already fey mooded), and doesn't have a preference for any particular clothes nor adamantine. The artifact made was a raw adamantine crown. I can provide additional details, although I'm not sure I saved at this particular moment. Should we remove this ? (And can someone confirm ?)--[[User:PanH|PanH]] 03:58, 31 October 2012 (UTC)
 
* I'm guessing that the base item is the one that they'll favor adamantine for, while decoration items can vary or be subject to the dwarf's preferences. In your case, the stonecrafter's base item was stone, hence grabbing raw admantine, while the cloth was just to decorate it with. I've had moody smiths start by grabbing adamantine then mixing it up with other materials even when more adamantine wafers were readily available, the resulting artifact's base material being adamantine. At the same time I've had individual examples of the occasional clothier, smith, crafter, etc grabbing additional adamantine materials to decorate with. This suggests that the base material is either coded to favor adamantine first if possible, or it simply picks the most valuable material available. Either way, add-ons to the initial item vary according to the dwarf's preference.--[[Special:Contributions/184.21.69.62|184.21.69.62]] 16:24, 21 June 2013 (UTC)
 
* I'm guessing that the base item is the one that they'll favor adamantine for, while decoration items can vary or be subject to the dwarf's preferences. In your case, the stonecrafter's base item was stone, hence grabbing raw admantine, while the cloth was just to decorate it with. I've had moody smiths start by grabbing adamantine then mixing it up with other materials even when more adamantine wafers were readily available, the resulting artifact's base material being adamantine. At the same time I've had individual examples of the occasional clothier, smith, crafter, etc grabbing additional adamantine materials to decorate with. This suggests that the base material is either coded to favor adamantine first if possible, or it simply picks the most valuable material available. Either way, add-ons to the initial item vary according to the dwarf's preference.--[[Special:Contributions/184.21.69.62|184.21.69.62]] 16:24, 21 June 2013 (UTC)
** That's exactly what happens - if the mood's base item is either a '''bar''' or a piece of '''cloth''' and you have at least one "deep" material version of that item (in this case, Adamantine metal), then the mood will require that the mood's base item be made out of the closest matching "deep material" item of that type (e.g. if you modded in an extra "mithril" material and had both Adamantine cloth and Mithril cloth, then your moody Clothier will require either 1-3 pieces of Adamantine cloth or 1-3 pieces of Mithril cloth, depending on which one was closer at the time the mood started). --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 03:04, 22 June 2013 (UTC)
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** That's exactly what happens - if the mood's base item is either a '''bar''' or a piece of '''cloth''' and you have at least one "deep" material version of that item (in this case, Adamantine metal), then the mood will require that the base item be made out of the closest matching item (e.g. if you modded in an extra "mithril" material and had both Adamantine cloth and Mithril cloth, then your dwarf will require either X pieces of Adamantine cloth or X pieces of Mithril cloth depending on which one was closer at the time the mood started). --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 03:04, 22 June 2013 (UTC)
  
 
== Possessed Item Request ==
 
== Possessed Item Request ==

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