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v0.34 Talk:Grass

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Revision as of 19:55, 4 December 2013 by Larix (talk | contribs) (→‎Dead Grass)
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Grass/mud[edit]

does grass grow on mud?

Fire Breath[edit]

"Note that fire breath (as also used by dragons) will not set grass on fire, instead instantly turning it into ashes."

This is wrong for version 34.07. Gras can catch fire due firebreath. It happened in my german lets play during a dragonattack. Here the link of proof.

http://youtu.be/k6FPwIvSYBM

Focus on the yellow/red blinking grass/cavern Floor tiles. If I am mistaking I want to apologize in advance. I did not change the actual wikipage.

Also I have the Copyright on my audiostream and the permission from bay12games for the graphical content. I only want to say this to satisfy the current copyright laws.

Dead Grass[edit]

In evil biomes that are also undead areas, much of the grass is dead, like the trees. Animals will not eat the dead grass. Assign a larger area for pastures so grazers can eat the patchy still-living grass.

In good biomes, you may find grass made up of bubbles and feathers. Like their evil counterparts, they feed livestock normally.

I think here something worng or the sentence is not clear. When I can not eat dead gras how it can feed the livestock normally?

Animals can't eat dead grass, but they can eat evil grass. --Quietust 01:05, 29 April 2012 (UTC)
I switched the order of good and evil grass around; i hope this removes the risk of the "(un)dead grass" explanation mistakenly getting associated with "good" grass.--Larix (talk) 19:55, 4 December 2013 (UTC)