v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.34 Talk:Fisherdwarf
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
Sorry that I am a complete newbie. It took me a while to figure out how to make river drain out of map at edge of map. But then, making an artificial river for safer fishing didn't work for me. The river is not frozen. | Sorry that I am a complete newbie. It took me a while to figure out how to make river drain out of map at edge of map. But then, making an artificial river for safer fishing didn't work for me. The river is not frozen. | ||
I made several branches that ended in dead end. | I made several branches that ended in dead end. | ||
− | + | Made a branch at -1 z level that go down a bit by up and down stairs, and finally flow out of map through edge of map. | |
− | Made a branch | ||
− | |||
Yet other one that I made by channeling at the ground level. | Yet other one that I made by channeling at the ground level. | ||
None of these worked... | None of these worked... |