v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.34 Talk:Fisherdwarf

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.34"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
No no no no no no and no. how to make an artificial river that dwarves can fish in? even an artificial branch of river gives no fish... <small>&ndash; [[template:unsigned|unsigned]] comment by [[User:NoWayNo|NoWayNo]]</small> (Copied from article &mdash;[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]))
+
No no no no no no and no. how to make an artificial river that dwarves can fish in? even an artificial branch of river gives no fish... <small>&ndash; [[template:unsigned|unsigned]] comment by [[User:NoWayNo|NoWayNo]]</small> (Copied from article &mdash;[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 21:28, 16 March 2014 (UTC))
 
 
:I've had fish show up in branches of rivers that I created. I don't know for sure how many fish can be retrieved from one, however, particularly if the main part of the river freezes over. I'll do some more research on this when I can. &mdash;[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 21:31, 16 March 2014 (UTC)
 
 
 
Sorry that I am a complete newbie. It took me a while to figure out how to make river drain out of map at edge of map. But then, making an artificial river for safer fishing didn't work for me. The river is not frozen.
 
I made several branches that ended in dead end.
 
 
 
Made a branch that goes down right beneath the river bed with down stair at river bed, and then up and don stair below. The branch then go to -2 z level near the 1 level fortress i made and finally go down with more up and down stair and go horizontally through edge of map.
 
 
 
Yet other one that I made by channeling at the ground level.
 
None of these worked...
 
 
 
Only the original river continues to give mussels.
 
I wonder if the "internal fishery" mentioned here [[http://dwarffortresswiki.org/index.php/DF2012:Fishing_industry#Industry_management| here]] actually exists.
 
 
 
[[User:NoWayNo|NoWayNo]] ([[User talk:NoWayNo|talk]]) 21:49, 16 March 2014 (UTC)
 
:You can only catch "river fish" from the river's '''original''' tiles, because those are the only ones that are actually linked to the map feature (which is where the animal populations are stored) - if you extend the water elsewhere, it gives you "murky pool" fish instead. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 15:32, 21 March 2014 (UTC)
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)